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Exhibit no. 15,842Acc. 2026.15842

A Shockbyte Rust Server

Rust server · in the archive since 13 September 2026

Offline 172.240.236.123:26521 checked 20d ago

moddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,842top 72%
Last wipe21d agoThu 8 Oct, 18:51 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 9 Oct 2026, 05:05 UTCAll times UTC.

The record of each wipe

  1. Thu 8 Oct 202618:51 UTC21d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sun 27 Sep 202602:10 UTC33d ago
    Peak
    2
    Crowd
    halved by day 1
    Lasted
    11.7 days
    Players before
    0
  3. Sun 13 Sep 202622:09 UTC46d ago
    Peak
    3
    Crowd
    halved by day 1
    Lasted
    13.2 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

12.4 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Thu 8 OctSun 27 SepSun 13 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct11 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on A Shockbyte Rust Server mean?

The game's server browser reads these tags published by A Shockbyte Rust Server: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167231 (Build): The game build is 167231; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include A Shockbyte Rust Server?

These Rust Server History lists include A Shockbyte Rust Server: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Which version of Rust does A Shockbyte Rust Server run?

The recorded build for A Shockbyte Rust Server is Rust network protocol 2634 and build 167231 on Linux. Steam updates your game for you; joining needs the same protocol.

Is A Shockbyte Rust Server online, and how reliable is it?

A Shockbyte Rust Server was last seen 20 days 21 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is A Shockbyte Rust Server located?

You will find no region published by A Shockbyte Rust Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 172.240.236.123:26521.

Wipe log

What does wipe day look like on A Shockbyte Rust Server?

2 players on average was the busiest its recent wipes drew. At 0 hours after the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 1 in those wipes where it didn't hold.

What is the wipe schedule on A Shockbyte Rust Server?

There is no next wipe to predict on A Shockbyte Rust Server, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 21 days 7 hours ago its current world was made.

Player record

How does A Shockbyte Rust Server rank against other Rust servers?

Over seven days of player hours, A Shockbyte Rust Server ranks #15,842, inside the top 72% of all ranked servers.

How busy is A Shockbyte Rust Server?

The last sighting of A Shockbyte Rust Server in the live count was 20 days 21 hours ago; it is offline now.

Map and rules

What are the rules and settings on A Shockbyte Rust Server?

You will not find a gather rate in the name of A Shockbyte Rust Server. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: the usual game, with gathering, building and raiding. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does A Shockbyte Rust Server run?

Seed 474921551, size 1,600: such is the procedural map A Shockbyte Rust Server runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join A Shockbyte Rust Server?

Entering client.connect 172.240.236.123:26521 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167231
Build The game build is 167231.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.