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Exhibit no. 15,349Acc. 2026.15349

SFBA Lighthouse

Rust server · in the archive since 13 September 2026

Online 172.240.229.155:28015 checked 5m ago

moddedoxide
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#15,349top 69%
Last wipe26d agoFri 2 Oct, 09:25 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 01:25 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202609:25 UTC26d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Folder 2

Server performance

025507510002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on SFBA Lighthouse mean?

These tags from SFBA Lighthouse, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include SFBA Lighthouse?

These Rust Server History lists include SFBA Lighthouse: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Does SFBA Lighthouse run smoothly?

Averaged over the last 48 hours: 76 server fps, with 63 the lowest. Buildings, deployables and everything else in the world came to as many as 207,062 entities. Up to 5,793 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does SFBA Lighthouse run?

The recorded build for SFBA Lighthouse is Rust network protocol 2634 and build 166586 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is SFBA Lighthouse online, and how reliable is it?

The live count shows SFBA Lighthouse online right now. Going by its reported uptime, it restarted about 6 days 1 hours ago. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is SFBA Lighthouse located?

There is no region published by SFBA Lighthouse. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 172.240.229.155:28015.

Wipe record

What does wipe day look like on SFBA Lighthouse?

At their busiest, its recent wipes drew an average of 1 players. At 37 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on SFBA Lighthouse?

Its rhythm is not yet clear: too few of SFBA Lighthouse's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 26 days 16 hours ago.

Population

How does SFBA Lighthouse rank against other Rust servers?

Player hours over the last seven days put SFBA Lighthouse at #15,349: a place in the top 69% of all ranked servers.

How busy is SFBA Lighthouse?

0 players are on SFBA Lighthouse at present, from 100 slots. An average of 0 players is recorded across the last seven days.

Map and rules

What are the rules and settings on SFBA Lighthouse?

The name of SFBA Lighthouse carries no gather rate. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does SFBA Lighthouse run?

Seed 7007, size 6,000: such is the procedural map SFBA Lighthouse runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

How to join

How do I join SFBA Lighthouse?

Press F1 in Rust to open the console, then enter client.connect 172.240.229.155:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166586
Build The game build is 166586.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.