Open every day, at every hour Admission free 11,909 servers and 102,314 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 6,785Acc. 2026.6785

[US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly

Rust server · in the archive since 26 September 2026

Offline 172.240.227.20:25618 checked 1d ago

3x moddedoxide
To visit
Players now 0/ 500
0% full
7-day average0peak 2
Rank#6,785top 30%
Last wipe22d agoWed 7 Oct, 01:05 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 28 Oct 2026, 13:55 UTCAll times UTC.

The record of each wipe

  1. Wed 7 Oct 202601:05 UTC22d ago
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sat 3 Oct 202607:49 UTC26d ago
    Peak
    0
    Crowd
    –
    Lasted
    3.7 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3.7 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Wed 7 OctSat 3 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123418:0022:0002:0005:0009:0013:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040018:0022:0002:0005:0009:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k26 Sep3 Oct9 Oct16 Oct22 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly mean?

These tags from [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly?

These Rust Server History lists include [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly: 3x Rust server list, Modded Rust servers: the record and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x.

Server record

Does [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly run smoothly?

Averaged over the last 48 hours: 220 server fps, with 191 the lowest. As many as 79,034 entities were in the world: buildings, deployables and the rest. The highest memory use was 3,033 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly run?

Rust network protocol 2635 and build 168909 is the build [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly online, and how reliable is it?

The record shows [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly offline at this moment, last seen 27 hours ago. About 5 hours ago is when it last restarted, judged by the uptime it reports. 158 of 168 hours, or 94% of the time, over the last 7 full days. 26 September 2026 is when Rust Server History first saw it.

Where is [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly located?

The name of [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly points to North America, but no region tag is published. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 172.240.227.20:25618.

Wipe log

What does wipe day look like on [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly?

At their busiest, its recent wipes drew an average of 2 players. 22 hours into the latest wipe the crowd peaked.

What is the wipe schedule on [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly?

The rhythm of [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 22 days 16 hours ago.

Population

How does [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly rank against other Rust servers?

Player hours over the last seven days put [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly at #6,785: a place in the top 30% of all ranked servers.

How busy is [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly?

No current count exists for [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly; it was last seen 27 hours ago. A seven-day average of 0 players is recorded, with a peak of 2.

Rules and settings

What are the rules and settings on [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly?

3x gathering is what the name of [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly records. The limit of 8 players per group is the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly run?

Generated by the game at size 3,600 with seed 746719189, the map on [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly is procedural. One size and seed produce one map, which RustMaps can show you from this page.

Joining the server

How do I join [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly?

Press F1 in Rust to open the console, then enter client.connect 172.240.227.20:25618 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp500
Max players The server holds 500 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.