The server's own banner, as it publishes it
Exhibit no. 187Acc. 2026.0187
[US] Upsurge Main | 3x Vanilla | 10/27
Rust server, NA (us1) · in the archive since 13 September 2026
Online NA · us1 194.46.57.40:28010 checked 11m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 15 Sep20:59 18 Sep20:58 22 Sep20:59 25 Sep20:59 29 Sep20:59 2 Oct20:57 6 Oct20:57 9 Oct20:58 13 Oct20:58 16 Oct20:57 20 Oct20:57 23 Oct20:58 27 Oct20:57 30 Oct20:58 3 Nov20:57 5 Nov19:00 · FW 6 Nov20:58 10 Nov20:57 13 Nov20:58 17 Nov20:57 20 Nov20:58
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 08:00 UTCAll times UTC.
The record of each wipe
-
Tue 27 Oct 202620:57 UTC1d ago
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 61
-
Fri 23 Oct 202620:58 UTC5d ago
- Peak
- 394+33 in the queue
- Crowd
- halved by day 2
- Lasted
- 4 days
- Players before
- 67
-
Tue 20 Oct 202620:57 UTC8d ago
- Peak
- 441+39 in the queue
- Crowd
- halved by day 1
- Lasted
- 3 days
- Players before
- 43
-
Fri 16 Oct 202620:57 UTC12d ago
- Peak
- 362+51 in the queue
- Crowd
- halved by day 2
- Lasted
- 4 days
- Players before
- 43
-
Tue 13 Oct 202620:58 UTC15d ago
- Peak
- 442+37 in the queue
- Crowd
- halved by day 1
- Lasted
- 3 days
- Players before
- 56
-
Fri 9 Oct 202620:58 UTC19d ago
- Peak
- 446+39 in the queue
- Crowd
- halved by day 2
- Lasted
- 4 days
- Players before
- 24
-
Tue 6 Oct 202620:57 UTC22d ago
- Peak
- 464+11 in the queue
- Crowd
- halved by day 1
- Lasted
- 3 days
- Players before
- 31
-
Fri 2 Oct 202620:57 UTC26d ago
- Peak
- 345+8 in the queue
- Crowd
- halved by day 2
- Lasted
- 4 days
- Players before
- 25
-
Tue 29 Sep 202620:59 UTC29d ago
- Peak
- 483+58 in the queue
- Crowd
- halved by day 1
- Lasted
- 3 days
- Players before
- 82
-
Fri 25 Sep 202620:59 UTC33d ago
- Peak
- 401+11 in the queue
- Crowd
- halved by day 2
- Lasted
- 4 days
- Players before
- 41
Open the archive box: 3 earlier wipes
-
Tue 22 Sep 202620:59 UTC36d ago
- Peak
- 475+45 in the queue
- Crowd
- halved by day 1
- Lasted
- 3 days
- Players before
- 53
-
Fri 18 Sep 202620:58 UTC40d ago
- Peak
- 474+48 in the queue
- Crowd
- halved by day 1
- Lasted
- 4 days
- Players before
- 2
-
Tue 15 Sep 202620:59 UTC43d ago
- Peak
- 495+112 in the queue
- Crowd
- halved by day 1
- Lasted
- 3 days
- Players before
- 7
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
fixed weekdays
Next wipe Friday 30 October, 20:58 UTC, in 1d 12h. Every Tuesday at 20:57 and every Friday at 20:58 UTC · high confidence
Coming wipes
- 1d 12hFri 30 Oct, 20:58 UTC
- 5d 12hTue 3 Nov, 20:57 UTC
- 7d 10hThu 5 Nov, 19:00 UTCFW
- 8d 12hFri 6 Nov, 20:58 UTC
- 12d 12hTue 10 Nov, 20:57 UTC
- 15d 12hFri 13 Nov, 20:58 UTC
- 19d 12hTue 17 Nov, 20:57 UTC
- 22d 12hFri 20 Nov, 20:58 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 394, 4 hours in, with 33 in the queue.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 0.8% of all ranked servers, top 2% in NA. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
Who runs [US] Upsurge Main | 3x Vanilla | 10/27?
A upsurgerust.com hostname is published by [US] Upsurge Main | 3x Vanilla | 10/27 and by 1 other server we track, which points to the same operator.
What do the server tags on [US] Upsurge Main | 3x Vanilla | 10/27 mean?
These tags from [US] Upsurge Main | 3x Vanilla | 10/27, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp170 (Max players): 170 slots are set on this server; ts12 (Group limit): The team cap is 12; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $rus1 (Region code): us1 is the server's region code; ^w (Weekly): The server wipes weekly; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here; NA (North America): The server browser lists it under North America. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include [US] Upsurge Main | 3x Vanilla | 10/27?
The Rust Server History lists that feature [US] Upsurge Main | 3x Vanilla | 10/27 are: 3x Rust server list, Modded Rust servers: the record and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 3x; Players now: At least 10; Average players: 50+ on average.
Server record
Does [US] Upsurge Main | 3x Vanilla | 10/27 run smoothly?
Averaged over the last 48 hours: 30 server fps, with 30 the lowest. Buildings, deployables and everything else in the world came to as many as 298,366 entities. Up to 7,171 MB of memory was used. Players feel lag when fps drop and the entity count climbs.
Which version of Rust does [US] Upsurge Main | 3x Vanilla | 10/27 run?
The recorded build for [US] Upsurge Main | 3x Vanilla | 10/27 is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you; joining needs the same protocol.
Is [US] Upsurge Main | 3x Vanilla | 10/27 online, and how reliable is it?
[US] Upsurge Main | 3x Vanilla | 10/27 is listed as online now. The uptime it reports puts the last restart at about 19 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. First seen by Rust Server History on 13 September 2026.
Where is [US] Upsurge Main | 3x Vanilla | 10/27 located?
A NA tag and a region code of us1 place [US] Upsurge Main | 3x Vanilla | 10/27 in North America on the listing. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 194.46.57.40:28010.
Wipe log
What does wipe day look like on [US] Upsurge Main | 3x Vanilla | 10/27?
399 players on average was the busiest its recent wipes drew. 4 hours after the latest wipe the crowd peaked, with a queue of 33 more. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 2 the crowd fell to below half when it did not hold.
What is the wipe schedule on [US] Upsurge Main | 3x Vanilla | 10/27?
The wipes on [US] Upsurge Main | 3x Vanilla | 10/27 follow a every Tuesday at 20:57 and every Friday at 20:58 UTC rhythm. On Friday 30 October at 20:58 UTC its next wipe is due. The world it runs now dates from 35 hours ago. The tags list a weekly wipe schedule.
Player counts
How does [US] Upsurge Main | 3x Vanilla | 10/27 rank against other Rust servers?
Seven days of player hours rank [US] Upsurge Main | 3x Vanilla | 10/27 at #187, in the top 0.8% of all ranked servers; within North America it is #40.
How busy is [US] Upsurge Main | 3x Vanilla | 10/27?
Against 170 slots, [US] Upsurge Main | 3x Vanilla | 10/27 records 28 players right now. A seven-day average of 96 players is recorded, with a peak of 426. Stored history puts the busiest hour of the past 48 at 00:00 UTC, averaging 407 players.
Rules and settings
What are the rules and settings on [US] Upsurge Main | 3x Vanilla | 10/27?
You can read a 3x gather rate in the name of [US] Upsurge Main | 3x Vanilla | 10/27. You may play in groups of up to 12 players. Under game mode, the entry reads survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. Vanilla is its own description: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. The anti-cheat VAC from Valve is active.
Which map does [US] Upsurge Main | 3x Vanilla | 10/27 run?
A procedural map of size 3,950 with seed 253663126 is what [US] Upsurge Main | 3x Vanilla | 10/27 runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. The name of the map reads: Custom Map.
Join record
How do I join [US] Upsurge Main | 3x Vanilla | 10/27?
Entering client.connect 194.46.57.40:28010 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://upsurgerust.com/store is its website.
The label explained
Server tags
What each tag this server publishes means.
Published as mp170,ptrak,$rus1,v2635,^z,^y,^w,^v,NA,gmrust,cs168909,ts12
Game
gmrust
mp170
ts12
v2635
cs168909
ptrak
$rus1
Wipe schedule
^w
Difficulty
^v
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.