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Exhibit no. 15,306Acc. 2026.15306

Carbon Plugin Dev

Rust server · in the archive since 2 October 2026

Offline 172.105.105.17:28015 checked 9d ago

moddedcarbon
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,306top 70%
Last wipe10d agoMon 19 Oct, 05:00 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 19 Oct 2026, 17:15 UTCAll times UTC.

The record of each wipe

  1. Mon 19 Oct 202605:00 UTC10d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Wed 14 Oct 202605:44 UTC15d ago
    Peak
    0
    Crowd
    –
    Lasted
    5 days
    Players before
    0
  3. Fri 2 Oct 202618:56 UTC26d ago
    Peak
    0
    Crowd
    –
    Lasted
    11.4 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.2 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Mon 19 OctWed 14 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k2 Oct6 Oct11 Oct17 Oct22 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Carbon Plugin Dev mean?

You can see the tags Carbon Plugin Dev publishes, read by the game's server browser: gmvanilla (Game mode): This server runs vanilla survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon here. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Carbon Plugin Dev?

The Rust Server History lists that feature Carbon Plugin Dev are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server entry

Which version of Rust does Carbon Plugin Dev run?

Rust network protocol 2634 and build 167781 is the build Carbon Plugin Dev runs, on Linux. The protocol must match to join, and Steam handles that update.

Is Carbon Plugin Dev online, and how reliable is it?

Offline now, Carbon Plugin Dev was last seen 9 days 23 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 2 October 2026.

Where is Carbon Plugin Dev located?

There is no region published by Carbon Plugin Dev. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 172.105.105.17:28015.

Wipe history

What does wipe day look like on Carbon Plugin Dev?

0 players on average was the busiest its recent wipes drew. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on Carbon Plugin Dev?

There is no next wipe to predict on Carbon Plugin Dev, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 10 days 11 hours ago its current world was made.

Player record

How does Carbon Plugin Dev rank against other Rust servers?

Player hours over the last seven days put Carbon Plugin Dev at #15,306: a place in the top 70% of all ranked servers.

How busy is Carbon Plugin Dev?

The last sighting of Carbon Plugin Dev in the live count was 9 days 23 hours ago; it is offline now.

Rules and settings

What are the rules and settings on Carbon Plugin Dev?

No gather rate is stated in the name of Carbon Plugin Dev. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: the usual game, with gathering, building and raiding. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. VAC from Valve is switched on.

Which map does Carbon Plugin Dev run?

A procedural map is what Carbon Plugin Dev runs; the game generates it.

How to join

How do I join Carbon Plugin Dev?

Press F1 in Rust to open the console, then enter client.connect 172.105.105.17:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^z,^y

Game

gmvanilla
Game mode This server runs vanilla survival.
mp10
Max players Slot count: 10.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.