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Exhibit no. 16,960Acc. 2026.16960

Preflight Test

Rust server · in the archive since 28 September 2026

Offline 172.104.86.66:48476 checked 30d ago

moddedcarbon
To visit
Players now 0/ 1
0% full
7-day average0peak –
Rank#16,960top 71%
Last wipe30d agoMon 28 Sep, 13:16 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Preflight Test mean?

You can see the tags Preflight Test publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): Your game must run protocol 2634 to join; cs166029 (Build): Build number: 166029; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Preflight Test?

The Rust Server History lists that feature Preflight Test are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server entry

Which version of Rust does Preflight Test run?

On Linux, Preflight Test runs Rust network protocol 2634 and build 166029. Steam updates your game for you; joining needs the same protocol.

Is Preflight Test online, and how reliable is it?

The record shows Preflight Test offline at this moment, last seen 30 days 13 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 28 September 2026 is when Rust Server History first saw it.

Where is Preflight Test located?

You will find no region published by Preflight Test. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 172.104.86.66:48476.

Wipe log

What is the wipe schedule on Preflight Test?

The rhythm of Preflight Test cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 30 days 13 hours ago its current world was made.

Player counts

How does Preflight Test rank against other Rust servers?

The last seven days of player hours place Preflight Test at #16,960, among the top 71% of all ranked servers.

How busy is Preflight Test?

No current count exists for Preflight Test; it was last seen 30 days 13 hours ago.

Rules, map

What are the rules and settings on Preflight Test?

You will not find a gather rate in the name of Preflight Test. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. VAC from Valve is switched on.

Which map does Preflight Test run?

Generated by the game, the map on Preflight Test is procedural.

Joining the server

How do I join Preflight Test?

Press F1 in Rust to open the console, then enter client.connect 172.104.86.66:48476 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs166029,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The server holds 1 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol Your game must run protocol 2634 to join.
cs166029
Build Build number: 166029.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.