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Exhibit no. 13,777Acc. 2026.13777
RustProject DEV
Rust server · in the archive since 6 October 2026
Offline 171.225.248.141:28015 checked 22d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on RustProject DEV mean?
The game's server browser reads these tags published by RustProject DEV: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166494 (Build): This server runs game build 166494; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework in use. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include RustProject DEV?
The Rust Server History lists that feature RustProject DEV are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server entry
Which version of Rust does RustProject DEV run?
The recorded build for RustProject DEV is Rust network protocol 2634 and build 166494 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is RustProject DEV online, and how reliable is it?
Offline now, RustProject DEV was last seen 22 days 22 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 6 October 2026 is when Rust Server History first saw it.
Where is RustProject DEV located?
You will find no region published by RustProject DEV. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 171.225.248.141:28015 as the address.
Wipe record
What is the wipe schedule on RustProject DEV?
Its rhythm is not yet clear: too few of RustProject DEV's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 25 days 3 hours ago its current world was made.
Population
How does RustProject DEV rank against other Rust servers?
Player hours over the last seven days put RustProject DEV at #13,777: a place in the top 62% of all ranked servers.
How busy is RustProject DEV?
The last sighting of RustProject DEV in the live count was 22 days 22 hours ago; it is offline now.
Rules and settings
What are the rules and settings on RustProject DEV?
You will not find a gather rate in the name of RustProject DEV. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running. The anti-cheat VAC from Valve is active.
Which map does RustProject DEV run?
Generated by the game, the map on RustProject DEV is procedural.
Join record
How do I join RustProject DEV?
Entering client.connect 171.225.248.141:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y
Game
gmrust
mp10
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.