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Exhibit no. 15,025Acc. 2026.15025
ServerHub Test
Rust server · in the archive since 14 September 2026
Offline 171.217.41.32:28015 checked 43d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on ServerHub Test mean?
You can see the tags ServerHub Test publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs163207 (Build): This server runs game build 163207; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework in use. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include ServerHub Test?
The Rust Server History lists that feature ServerHub Test are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server entry
Which version of Rust does ServerHub Test run?
The recorded build for ServerHub Test is Rust network protocol 2633 and build 163207 on Windows. The protocol must match to join, and Steam handles that update.
Is ServerHub Test online, and how reliable is it?
ServerHub Test was last seen 43 days 9 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 14 September 2026 is when Rust Server History first saw it.
Where is ServerHub Test located?
You will find no region published by ServerHub Test. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 171.217.41.32:28015.
Wipe log
What is the wipe schedule on ServerHub Test?
The record holds too few of ServerHub Test's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 51 days 19 hours ago its current world was made.
Player counts
How does ServerHub Test rank against other Rust servers?
Player hours over the last seven days put ServerHub Test at #15,025: a place in the top – of all ranked servers.
How busy is ServerHub Test?
ServerHub Test is offline at present, having last been seen 43 days 9 hours ago.
Map and rules
What are the rules and settings on ServerHub Test?
You will not find a gather rate in the name of ServerHub Test. At 8 players, the group limit matches the game's default. survival is the game mode, gathering, building and raiding: the standard game. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. VAC from Valve is switched on.
Which map does ServerHub Test run?
A procedural map is what ServerHub Test runs; the game generates it.
How to join
How do I join ServerHub Test?
Press F1 in Rust to open the console, then enter client.connect 171.217.41.32:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8,^z,^y
Game
gmrust
mp10
ts8
v2633
cs163207
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.