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Exhibit no. 12,911Acc. 2026.12911

My Rust Server

Rust server · in the archive since 13 October 2026

Offline 171.213.107.246:28015 checked 14d ago

moddedcarbon
To visit
Players now 1/ 1
100% full
7-day average0peak –
Rank#12,911top 60%
Last wipe15d agoWed 14 Oct, 20:17 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 15 Oct 2026, 08:05 UTCAll times UTC.

The record of each wipe

  1. Wed 14 Oct 202619:29 UTC15d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Tue 13 Oct 202621:24 UTC16d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0
  3. Tue 13 Oct 202602:53 UTC17d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.8 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.8 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Wed 14 OctTue 13 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k13 Oct15 Oct17 Oct18 Oct20 Oct22 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on My Rust Server mean?

The game's server browser reads these tags published by My Rust Server: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include My Rust Server?

These Rust Server History lists include My Rust Server: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server entry

Which version of Rust does My Rust Server run?

Rust network protocol 2634 and build 167781 is the build My Rust Server runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is My Rust Server online, and how reliable is it?

My Rust Server was last seen 14 days 19 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 13 October 2026.

Where is My Rust Server located?

No region is published by My Rust Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 171.213.107.246:28015.

Wipe log

What does wipe day look like on My Rust Server?

At their busiest, its recent wipes drew an average of 1 players. At 2 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on My Rust Server?

There is no next wipe to predict on My Rust Server, which wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 15 days 7 hours ago its current world was made.

Population

How does My Rust Server rank against other Rust servers?

Over seven days of player hours, My Rust Server ranks #12,911, inside the top 60% of all ranked servers.

How busy is My Rust Server?

The last sighting of My Rust Server in the live count was 14 days 19 hours ago; it is offline now.

Rules, map

What are the rules and settings on My Rust Server?

No gather rate is stated in the name of My Rust Server. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: the usual game, with gathering, building and raiding. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. The anti-cheat VAC from Valve is disabled.

Which map does My Rust Server run?

A procedural map is what My Rust Server runs; the game generates it.

Join record

How do I join My Rust Server?

Press F1 in Rust to open the console, then enter client.connect 171.213.107.246:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The server holds 1 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167781
Build The game build is 167781.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.