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Exhibit no. 9,056Acc. 2026.9056

10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies

Rust server · in the archive since 27 September 2026

Online 170.23.230.165:25587 checked 8m ago

moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak 2
Rank#9,056top 41%
Last wipe7d agoThu 22 Oct, 05:15 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 22:35 UTCAll times UTC.

The record of each wipe

  1. Thu 22 Oct 202605:15 UTC7d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 2 Oct 202605:32 UTC27d ago
    Peak
    1
    Crowd
    halved by day 3
    Lasted
    20 days
    Players before
    0
  3. Tue 29 Sep 202623:11 UTC29d ago
    Peak
    1
    Crowd
    held half
    Lasted
    2.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

11.1 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 3

The first 48 hours of its last wipes

Thu 22 OctFri 2 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.511.5223:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies mean?

You can see the tags 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies?

The Rust Server History lists that feature 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies are: Modded Rust servers: the record and Rust servers with zombies in the name. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The record

Does 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies run smoothly?

Averaged over the last 48 hours: 74 server fps, with 49 the lowest. Buildings, deployables and everything else in the world came to as many as 222,401 entities. Up to 6,113 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies run?

On Linux, 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies runs Rust network protocol 2635 and build 167781. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies online, and how reliable is it?

10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies is listed as online now. The uptime it reports puts the last restart at about 6 days 18 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. 27 September 2026 is when Rust Server History first saw it.

Where is 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies located?

There is no region published by 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 170.23.230.165:25587.

Wipe log

What does wipe day look like on 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies?

At their busiest, its recent wipes drew an average of 1 players. 0 hours into the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The fall below half came by day 3 in those wipes where it didn't hold.

What is the wipe schedule on 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies?

There is no next wipe to predict on 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 7 days 17 hours ago, the current world is what it runs now.

Player record

How does 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies rank against other Rust servers?

The last seven days of player hours place 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies at #9,056, among the top 41% of all ranked servers.

How busy is 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies?

0 players are on 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies at present, from 50 slots. A seven-day average of 0 players is recorded, with a peak of 2. The busiest hour of the last 48 was 17:00 UTC, averaging 1 players.

Rules, map

What are the rules and settings on 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies?

The name of 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies carries no gather rate. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies run?

A procedural map of size 6,000 with seed 654812 is what 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies?

Entering client.connect 170.23.230.165:25587 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.