Open every day, at every hour Admission free 11,897 servers and 102,621 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 15,502Acc. 2026.15502

Quiet Reasons - UNDER CONSTRUCTION

Rust server · in the archive since 13 September 2026

Offline 170.23.125.17:25565 checked 36d ago

moddedoxide
To visit
Players now 0/ 500
0% full
7-day average0peak –
Rank#15,502top 68%
Last wipe54d agoSat 5 Sep, 00:15 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Quiet Reasons - UNDER CONSTRUCTION mean?

You can see the tags Quiet Reasons - UNDER CONSTRUCTION publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): Slot count: 500; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs164530 (Build): This server runs game build 164530; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Quiet Reasons - UNDER CONSTRUCTION?

The Rust Server History lists that feature Quiet Reasons - UNDER CONSTRUCTION are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Which version of Rust does Quiet Reasons - UNDER CONSTRUCTION run?

The recorded build for Quiet Reasons - UNDER CONSTRUCTION is Rust network protocol 2633 and build 164530 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Quiet Reasons - UNDER CONSTRUCTION online, and how reliable is it?

Quiet Reasons - UNDER CONSTRUCTION was last seen 36 days 10 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 13 September 2026.

Where is Quiet Reasons - UNDER CONSTRUCTION located?

You will find no region published by Quiet Reasons - UNDER CONSTRUCTION. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 170.23.125.17:25565.

Wipe history

What is the wipe schedule on Quiet Reasons - UNDER CONSTRUCTION?

The record holds too few of Quiet Reasons - UNDER CONSTRUCTION's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 54 days 17 hours ago its current world was made.

Population

How does Quiet Reasons - UNDER CONSTRUCTION rank against other Rust servers?

Player hours over the last seven days put Quiet Reasons - UNDER CONSTRUCTION at #15,502: a place in the top 68% of all ranked servers.

How busy is Quiet Reasons - UNDER CONSTRUCTION?

No current count exists for Quiet Reasons - UNDER CONSTRUCTION; it was last seen 36 days 10 hours ago.

Rules, map

What are the rules and settings on Quiet Reasons - UNDER CONSTRUCTION?

You will not find a gather rate in the name of Quiet Reasons - UNDER CONSTRUCTION. No group may exceed 8 players, the default set by the game. survival is the game mode, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does Quiet Reasons - UNDER CONSTRUCTION run?

A procedural map of size 3,000 with seed 6148205 is what Quiet Reasons - UNDER CONSTRUCTION runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Join record

How do I join Quiet Reasons - UNDER CONSTRUCTION?

Press F1 in Rust to open the console, then enter client.connect 170.23.125.17:25565 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp500,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players Slot count: 500.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs164530
Build This server runs game build 164530.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.