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Exhibit no. 3,563Acc. 2026.3563

Console to PC Enrichment Center

Rust server · in the archive since 21 October 2026

Offline 170.23.116.159:25678 checked 7h ago

moddedoxide
To visit
Players now 0/ 300
0% full
7-day average1peak 2
Rank#3,563top 16%
Last wipe3d agoMon 26 Oct, 08:20 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 29 Oct 2026, 08:10 UTCAll times UTC.

The record of each wipe

  1. Mon 26 Oct 202607:44 UTC3d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Wed 21 Oct 202603:57 UTC8d ago
    Peak
    3
    Crowd
    held half
    Lasted
    5.2 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 26 OctWed 21 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.511.5222:0003:0009:0014:0003:0008:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040022:0003:0009:0014:0003:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12k4k6k8k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Console to PC Enrichment Center mean?

These tags from Console to PC Enrichment Center, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp300 (Max players): 300 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Console to PC Enrichment Center?

These Rust Server History lists include Console to PC Enrichment Center: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

The record

Does Console to PC Enrichment Center run smoothly?

Averaged over the last 48 hours: 169 server fps, with 99 the lowest. Buildings, deployables and everything else in the world came to as many as 76,975 entities. Memory use peaked at 2,318 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does Console to PC Enrichment Center run?

Rust network protocol 2635 and build 168909 is the build Console to PC Enrichment Center runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is Console to PC Enrichment Center online, and how reliable is it?

The record shows Console to PC Enrichment Center offline at this moment, last seen 7 hours ago. Going by its reported uptime, it restarted about 9 hours ago. It was up for 115 of 168 hours in the last 7 full days, 68% of the time. 21 October 2026 is when Rust Server History first saw it.

Where is Console to PC Enrichment Center located?

There is no region published by Console to PC Enrichment Center. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 170.23.116.159:25678 as the address.

Wipe log

What does wipe day look like on Console to PC Enrichment Center?

At their busiest, its recent wipes drew an average of 2 players. On the latest wipe, 2 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Console to PC Enrichment Center?

The record holds too few of Console to PC Enrichment Center's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 3 days 7 hours ago.

Player counts

How does Console to PC Enrichment Center rank against other Rust servers?

Player hours over the last seven days put Console to PC Enrichment Center at #3,563: a place in the top 16% of all ranked servers.

How busy is Console to PC Enrichment Center?

No current count exists for Console to PC Enrichment Center; it was last seen 7 hours ago. Stored history gives a seven-day average of 1 players and a peak of 2. An average of 2 players at 04:00 UTC made that the busiest hour of the last 48.

Rules and settings

What are the rules and settings on Console to PC Enrichment Center?

The name of Console to PC Enrichment Center carries no gather rate. The limit of 8 players per group is the game's default. survival is the game mode, gathering, building and raiding: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does Console to PC Enrichment Center run?

A procedural map of size 3,600 with seed 2026 is what Console to PC Enrichment Center runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join Console to PC Enrichment Center?

Entering client.connect 170.23.116.159:25678 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp300,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp300
Max players 300 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.