Open every day, at every hour Admission free 11,829 servers and 89,289 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 15,193Acc. 2026.15193

tink rust TEST - do not join

Rust server · in the archive since 17 October 2026

Offline 170.205.38.254:38015 checked 11d ago

moddedoxide
To visit
Players now 0/ 5
0% full
7-day average0peak –
Rank#15,193top 70%
Last wipe11d agoSat 17 Oct, 10:04 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on tink rust TEST - do not join mean?

The game's server browser reads these tags published by tink rust TEST - do not join: gmrust (Game mode): This server runs standard Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include tink rust TEST - do not join?

The Rust Server History lists that feature tink rust TEST - do not join are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The record

Which version of Rust does tink rust TEST - do not join run?

Rust network protocol 2634 and build 167781 is the build tink rust TEST - do not join runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is tink rust TEST - do not join online, and how reliable is it?

Offline now, tink rust TEST - do not join was last seen 11 days 9 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 17 October 2026 is when Rust Server History first saw it.

Where is tink rust TEST - do not join located?

There is no region published by tink rust TEST - do not join. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 170.205.38.254:38015 as the address.

Wipe history

What is the wipe schedule on tink rust TEST - do not join?

The record holds too few of tink rust TEST - do not join's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 11 days 9 hours ago, the current world is what it runs now.

Player record

How does tink rust TEST - do not join rank against other Rust servers?

Player hours over the last seven days put tink rust TEST - do not join at #15,193: a place in the top 70% of all ranked servers.

How busy is tink rust TEST - do not join?

tink rust TEST - do not join is offline at present, having last been seen 11 days 9 hours ago.

Map and rules

What are the rules and settings on tink rust TEST - do not join?

The name of tink rust TEST - do not join carries no gather rate. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does tink rust TEST - do not join run?

Generated by the game, the map on tink rust TEST - do not join is procedural.

Join record

How do I join tink rust TEST - do not join?

Enter client.connect 170.205.38.254:38015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp5
Max players The server holds 5 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.