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Exhibit no. 15,193Acc. 2026.15193
tink rust TEST - do not join
Rust server · in the archive since 17 October 2026
Offline 170.205.38.254:38015 checked 11d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on tink rust TEST - do not join mean?
The game's server browser reads these tags published by tink rust TEST - do not join: gmrust (Game mode): This server runs standard Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include tink rust TEST - do not join?
The Rust Server History lists that feature tink rust TEST - do not join are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The record
Which version of Rust does tink rust TEST - do not join run?
Rust network protocol 2634 and build 167781 is the build tink rust TEST - do not join runs, on Linux. Steam updates your game for you; joining needs the same protocol.
Is tink rust TEST - do not join online, and how reliable is it?
Offline now, tink rust TEST - do not join was last seen 11 days 9 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 17 October 2026 is when Rust Server History first saw it.
Where is tink rust TEST - do not join located?
There is no region published by tink rust TEST - do not join. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 170.205.38.254:38015 as the address.
Wipe history
What is the wipe schedule on tink rust TEST - do not join?
The record holds too few of tink rust TEST - do not join's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 11 days 9 hours ago, the current world is what it runs now.
Player record
How does tink rust TEST - do not join rank against other Rust servers?
Player hours over the last seven days put tink rust TEST - do not join at #15,193: a place in the top 70% of all ranked servers.
How busy is tink rust TEST - do not join?
tink rust TEST - do not join is offline at present, having last been seen 11 days 9 hours ago.
Map and rules
What are the rules and settings on tink rust TEST - do not join?
The name of tink rust TEST - do not join carries no gather rate. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.
Which map does tink rust TEST - do not join run?
Generated by the game, the map on tink rust TEST - do not join is procedural.
Join record
How do I join tink rust TEST - do not join?
Enter client.connect 170.205.38.254:38015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp5
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.