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Exhibit no. 13,514Acc. 2026.13514
TestServer
Rust server · in the archive since 20 September 2026
Offline 170.133.32.41:28086 checked 10d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
20 Sep Last seen 16 Oct19:27
a wipe on recordthe monthly force wipeexpectedlast seen, 16 Oct 2026, 20:35 UTCAll times UTC.
The record of each wipe
-
Fri 16 Oct 202619:27 UTC10d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on TestServer mean?
These tags from TestServer, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): Slot count: 5; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include TestServer?
These Rust Server History lists include TestServer: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server entry
Which version of Rust does TestServer run?
The recorded build for TestServer is Rust network protocol 2634 and build 167781 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is TestServer online, and how reliable is it?
Offline now, TestServer was last seen 10 days 19 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 20 September 2026.
Where is TestServer located?
You will find no region published by TestServer. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 170.133.32.41:28086.
Wipe log
What does wipe day look like on TestServer?
At their busiest, its recent wipes drew an average of 1 players. 0 hours into the latest wipe the crowd peaked.
What is the wipe schedule on TestServer?
The rhythm of TestServer cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 10 days 20 hours ago.
Player record
How does TestServer rank against other Rust servers?
Over seven days of player hours, TestServer ranks #13,514, inside the top 62% of all ranked servers.
How busy is TestServer?
TestServer is offline at present, having last been seen 10 days 19 hours ago.
Rules and settings
What are the rules and settings on TestServer?
No gather rate is stated in the name of TestServer. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: the usual game, with gathering, building and raiding. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. VAC from Valve is switched on.
Which map does TestServer run?
A procedural map is what TestServer runs; the game generates it.
How to join
How do I join TestServer?
Press F1 in Rust to open the console, then enter client.connect 170.133.32.41:28086 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp5
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.