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Exhibit no. 15,986Acc. 2026.15986

Test Rust

Rust server · in the archive since 6 October 2026

Offline 170.133.32.36:28015 checked 21d ago

moddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,986top 71%
Last wipe21d agoTue 6 Oct, 18:52 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Test Rust mean?

You can see the tags Test Rust publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): Build number: 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Test Rust?

These Rust Server History lists include Test Rust: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Which version of Rust does Test Rust run?

On Windows, Test Rust runs Rust network protocol 2634 and build 166652. Steam updates your game for you; joining needs the same protocol.

Is Test Rust online, and how reliable is it?

Test Rust was last seen 21 days 5 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. 6 October 2026 is when Rust Server History first saw it.

Where is Test Rust located?

There is no region published by Test Rust. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 170.133.32.36:28015.

Wipe record

What is the wipe schedule on Test Rust?

The record holds too few of Test Rust's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 21 days 6 hours ago.

Player counts

How does Test Rust rank against other Rust servers?

Over seven days of player hours, Test Rust ranks #15,986, inside the top 71% of all ranked servers.

How busy is Test Rust?

The last sighting of Test Rust in the live count was 21 days 5 hours ago; it is offline now.

Rules, map

What are the rules and settings on Test Rust?

You will not find a gather rate in the name of Test Rust. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does Test Rust run?

Generated by the game, the map on Test Rust is procedural.

Joining the server

How do I join Test Rust?

Enter client.connect 170.133.32.36:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol Your game must run protocol 2634 to join.
cs166652
Build Build number: 166652.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.