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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 16,956Acc. 2026.16956

LinuxGSM

Rust server · in the archive since 27 September 2026

Offline 169.58.67.85:28015 checked 30d ago

moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#16,956top 71%
Last wipe30d agoSun 27 Sep, 18:30 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on LinuxGSM mean?

You can see the tags LinuxGSM publishes, read by the game's server browser: gmvanilla (Game mode): This server runs vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include LinuxGSM?

The Rust Server History lists that feature LinuxGSM are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does LinuxGSM run?

On Linux, LinuxGSM runs Rust network protocol 2633 and build 165217. The protocol must match to join, and Steam handles that update.

Is LinuxGSM online, and how reliable is it?

The record shows LinuxGSM offline at this moment, last seen 30 days 23 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 27 September 2026.

Where is LinuxGSM located?

There is no region published by LinuxGSM. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 169.58.67.85:28015.

Wipe history

What is the wipe schedule on LinuxGSM?

The rhythm of LinuxGSM cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 30 days 23 hours ago, the current world is what it runs now.

Player counts

How does LinuxGSM rank against other Rust servers?

Player hours over the last seven days put LinuxGSM at #16,956: a place in the top 71% of all ranked servers.

How busy is LinuxGSM?

The last sighting of LinuxGSM in the live count was 30 days 23 hours ago; it is offline now.

Map and rules

What are the rules and settings on LinuxGSM?

The name of LinuxGSM carries no gather rate. The limit of 8 players per group is the game's default. survival is the game mode, gather, build, raid: the standard game. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does LinuxGSM run?

A procedural map is what LinuxGSM runs; the game generates it.

Join record

How do I join LinuxGSM?

Enter client.connect 169.58.67.85:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol To join, your game has to be on protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.