Open every day, at every hour Admission free 11,769 servers and 61,343 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 16,275Acc. 2026.16275

Console [SLK]

Rust server · in the archive since 1 October 2026

Offline 169.155.239.203:28020 checked 27d ago

moddedcarbon
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#16,275top 69%
Last wipe31d agoSun 27 Sep, 14:02 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Console [SLK] mean?

The game's server browser reads these tags published by Console [SLK]: gmvanilla (Game mode): The mode here is vanilla survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework in use. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Console [SLK]?

These Rust Server History lists include Console [SLK]: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server record

Which version of Rust does Console [SLK] run?

The recorded build for Console [SLK] is Rust network protocol 2633 and build 165217 on Windows. Steam updates your game for you; joining needs the same protocol.

Is Console [SLK] online, and how reliable is it?

Console [SLK] was last seen 27 days 4 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 1 October 2026.

Where is Console [SLK] located?

There is no region published by Console [SLK]. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 169.155.239.203:28020.

Wipe record

What is the wipe schedule on Console [SLK]?

Its rhythm is not yet clear: too few of Console [SLK]'s wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 31 days 8 hours ago, the current world is what it runs now.

Population

How does Console [SLK] rank against other Rust servers?

Over seven days of player hours, Console [SLK] ranks #16,275, inside the top 69% of all ranked servers.

How busy is Console [SLK]?

Console [SLK] is offline at present, having last been seen 27 days 4 hours ago.

Map and rules

What are the rules and settings on Console [SLK]?

The name of Console [SLK] carries no gather rate. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Carbon. VAC from Valve is switched on.

Which map does Console [SLK] run?

A procedural map is what Console [SLK] runs; the game generates it.

How to join

How do I join Console [SLK]?

Entering client.connect 169.155.239.203:28020 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^z,^y

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol Your game must run protocol 2633 to join.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.