The server's own banner, as it publishes it
Exhibit no. 15,172Acc. 2026.15172
[AU] Rust Aus PvE | Monthly | High Gather
Rust server · in the archive since 13 September 2026
Offline 169.155.124.63:19200 checked 11d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Last seen 20 Sep11:44 30 Sep09:27 2 Oct05:35 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectedlast seen, 17 Oct 2026, 14:45 UTCAll times UTC.
The record of each wipe
-
Fri 2 Oct 202605:35 UTC27d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Wed 30 Sep 202609:27 UTC29d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 1.8 days
- Players before
- 0
-
Sun 20 Sep 202611:44 UTC38d ago
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 9.9 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
Coming wipes
- 7d 7hThu 5 Nov, 19:00 UTCFW
- 35d 7hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on [AU] Rust Aus PvE | Monthly | High Gather mean?
You can see the tags [AU] Rust Aus PvE | Monthly | High Gather publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, runs on this server. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include [AU] Rust Aus PvE | Monthly | High Gather?
The Rust Server History lists that feature [AU] Rust Aus PvE | Monthly | High Gather are: Oceania Rust servers on record and Modded Rust servers: the record. These filters on the server list bring it up: Region: Oceania; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Server entry
Which version of Rust does [AU] Rust Aus PvE | Monthly | High Gather run?
The recorded build for [AU] Rust Aus PvE | Monthly | High Gather is Rust network protocol 2634 and build 167781 on Linux. The protocol must match to join, and Steam handles that update.
Is [AU] Rust Aus PvE | Monthly | High Gather online, and how reliable is it?
[AU] Rust Aus PvE | Monthly | High Gather was last seen 11 days 20 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 13 September 2026.
Where is [AU] Rust Aus PvE | Monthly | High Gather located?
Its name points to Oceania, though [AU] Rust Aus PvE | Monthly | High Gather publishes no region tag. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 169.155.124.63:19200.
Wipe record
What does wipe day look like on [AU] Rust Aus PvE | Monthly | High Gather?
At their busiest, its recent wipes drew an average of 1 players. At 15 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 the crowd fell to below half when it did not hold.
What is the wipe schedule on [AU] Rust Aus PvE | Monthly | High Gather?
The force wipe is the only wipe on [AU] Rust Aus PvE | Monthly | High Gather, once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. 27 days 5 hours ago its current world was made. A monthly wipe schedule is published in its tags.
Population
How does [AU] Rust Aus PvE | Monthly | High Gather rank against other Rust servers?
Player hours over the last seven days put [AU] Rust Aus PvE | Monthly | High Gather at #15,172: a place in the top 70% of all ranked servers.
How busy is [AU] Rust Aus PvE | Monthly | High Gather?
No current count exists for [AU] Rust Aus PvE | Monthly | High Gather; it was last seen 11 days 20 hours ago.
Map and rules
What are the rules and settings on [AU] Rust Aus PvE | Monthly | High Gather?
You will not find a gather rate in the name of [AU] Rust Aus PvE | Monthly | High Gather. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Carbon plugins are running. Vanilla is its own description: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. The anti-cheat VAC from Valve is active.
Which map does [AU] Rust Aus PvE | Monthly | High Gather run?
Generated by the game at size 4,000 with seed 1, the map on [AU] Rust Aus PvE | Monthly | High Gather is procedural. One size and seed produce one map, which RustMaps can show you from this page.
Joining the server
How do I join [AU] Rust Aus PvE | Monthly | High Gather?
Press F1 in Rust to open the console, then enter client.connect 169.155.124.63:19200 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp100,ptrak,$r?,v2634,^z,^y,^m,^v,gmrust,cs167781,ts8
Game
gmrust
mp100
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.