Open every day, at every hour Admission free 11,722 servers and 61,093 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,172Acc. 2026.15172

[AU] Rust Aus PvE | Monthly | High Gather

Rust server · in the archive since 13 September 2026

Offline 169.155.124.63:19200 checked 11d ago

monthly wipes vanillamoddedcarbon
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#15,172top 70%
Last wipe27d agoFri 2 Oct, 05:35 UTC · monthly schedule
Next wipe7d 7hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 17 Oct 2026, 14:45 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202605:35 UTC27d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Wed 30 Sep 202609:27 UTC29d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.8 days
    Players before
    0
  3. Sun 20 Sep 202611:44 UTC38d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    9.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

5.9 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

Coming wipes

  1. 7d 7hThu 5 Nov, 19:00 UTCFW
  2. 35d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctWed 30 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on [AU] Rust Aus PvE | Monthly | High Gather mean?

You can see the tags [AU] Rust Aus PvE | Monthly | High Gather publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, runs on this server. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include [AU] Rust Aus PvE | Monthly | High Gather?

The Rust Server History lists that feature [AU] Rust Aus PvE | Monthly | High Gather are: Oceania Rust servers on record and Modded Rust servers: the record. These filters on the server list bring it up: Region: Oceania; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Server entry

Which version of Rust does [AU] Rust Aus PvE | Monthly | High Gather run?

The recorded build for [AU] Rust Aus PvE | Monthly | High Gather is Rust network protocol 2634 and build 167781 on Linux. The protocol must match to join, and Steam handles that update.

Is [AU] Rust Aus PvE | Monthly | High Gather online, and how reliable is it?

[AU] Rust Aus PvE | Monthly | High Gather was last seen 11 days 20 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is [AU] Rust Aus PvE | Monthly | High Gather located?

Its name points to Oceania, though [AU] Rust Aus PvE | Monthly | High Gather publishes no region tag. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 169.155.124.63:19200.

Wipe record

What does wipe day look like on [AU] Rust Aus PvE | Monthly | High Gather?

At their busiest, its recent wipes drew an average of 1 players. At 15 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 the crowd fell to below half when it did not hold.

What is the wipe schedule on [AU] Rust Aus PvE | Monthly | High Gather?

The force wipe is the only wipe on [AU] Rust Aus PvE | Monthly | High Gather, once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. 27 days 5 hours ago its current world was made. A monthly wipe schedule is published in its tags.

Population

How does [AU] Rust Aus PvE | Monthly | High Gather rank against other Rust servers?

Player hours over the last seven days put [AU] Rust Aus PvE | Monthly | High Gather at #15,172: a place in the top 70% of all ranked servers.

How busy is [AU] Rust Aus PvE | Monthly | High Gather?

No current count exists for [AU] Rust Aus PvE | Monthly | High Gather; it was last seen 11 days 20 hours ago.

Map and rules

What are the rules and settings on [AU] Rust Aus PvE | Monthly | High Gather?

You will not find a gather rate in the name of [AU] Rust Aus PvE | Monthly | High Gather. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Carbon plugins are running. Vanilla is its own description: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. The anti-cheat VAC from Valve is active.

Which map does [AU] Rust Aus PvE | Monthly | High Gather run?

Generated by the game at size 4,000 with seed 1, the map on [AU] Rust Aus PvE | Monthly | High Gather is procedural. One size and seed produce one map, which RustMaps can show you from this page.

Joining the server

How do I join [AU] Rust Aus PvE | Monthly | High Gather?

Press F1 in Rust to open the console, then enter client.connect 169.155.124.63:19200 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2634,^z,^y,^m,^v,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly A monthly wipe applies here, as does the force wipe from Facepunch.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon, a plugin framework, runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.