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Exhibit no. 3,808Acc. 2026.3808

RustyNails

Rust server · in the archive since 26 October 2026

Online 169.150.132.156:10000 checked 10m ago

monthly wipes vanilla
To visit
Players now 0/ 40
0% full
7-day average1peak 5
Rank#3,808top 17%
Last wipe3d agoMon 26 Oct, 23:16 UTC · monthly schedule
Next wipe6d 12hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 12h. The force wipe

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0246807:0016:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020007:0016:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12k4k6k8k27 Oct28 Oct29 Oct30 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on RustyNails mean?

The game's server browser reads these tags published by RustyNails: gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): 40 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include RustyNails?

These Rust Server History lists include RustyNails: Rust community servers and The vanilla Rust servers on record. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

The record

Does RustyNails run smoothly?

Across the last 48 hours it averaged 112 server fps; the low was 74. As many as 49,809 entities were in the world: buildings, deployables and the rest. Up to 2,265 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does RustyNails run?

Rust network protocol 2635 and build 168909 is the build RustyNails runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is RustyNails online, and how reliable is it?

At this moment RustyNails is online. About 2 days 5 hours ago is when it last restarted, judged by the uptime it reports. Of 72 hours in the last 3 full days, 71 were up: 99% of the time. First seen by Rust Server History on 26 October 2026.

Where is RustyNails located?

You will find no region published by RustyNails. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 169.150.132.156:10000.

Wipe record

What is the wipe schedule on RustyNails?

The next wipe on RustyNails is an estimate, drawn from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Made 3 days 7 hours ago, the current world is what it runs now. Its tags carry a monthly wipe schedule.

Player counts

How does RustyNails rank against other Rust servers?

Over seven days of player hours, RustyNails ranks #3,808, inside the top 17% of all ranked servers.

How busy is RustyNails?

Of its 40 slots, RustyNails currently has 0 filled. The seven-day average stands at 1 players; the peak is 5. The busiest hour of the last 48 was 22:00 UTC, averaging 5 players.

Rules and settings

What are the rules and settings on RustyNails?

You will not find a gather rate in the name of RustyNails. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server applies the label vanilla: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. VAC from Valve is switched on.

Which map does RustyNails run?

A procedural map of size 3,000 with seed 1 is what RustyNails runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join RustyNails?

Entering client.connect 169.150.132.156:10000 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp40,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp40
Max players 40 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly On a monthly schedule the server wipes with Facepunch's force wipe.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.