The server's own banner, as it publishes it
Exhibit no. 15,326Acc. 2026.15326
Testserver
Rust server · in the archive since 22 September 2026
Online 168.100.162.11:28075 checked 7m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
22 Sep Now 26 Sep00:41 28 Sep16:02 1 Oct16:53 11 Oct22:00
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 13:20 UTCAll times UTC.
The record of each wipe
-
Sun 11 Oct 202622:00 UTC17d ago
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 1 Oct 202616:53 UTC27d ago
- Peak
- 1+1 in the queue
- Crowd
- halved by day 1
- Lasted
- 10.2 days
- Players before
- 0
-
Mon 28 Sep 202616:02 UTC30d ago
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 3 days
- Players before
- 0
-
Sat 26 Sep 202600:41 UTC33d ago
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 2.6 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Testserver mean?
You can see the tags Testserver publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): 0 slots are set on this server; ts16 (Group limit): Teams are capped at 16; v2635 (Protocol): Your game must run protocol 2635 to join; cs169606 (Build): This server runs game build 169606; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^t (Tutorial on): Facepunch's tutorial is available here for new players; ^q (Premium): The server admits only players holding Rust's premium status; rustmaps (Custom tag): The owner or a plugin applied this tag, which is outside the standard Rust set. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Testserver?
The Rust Server History lists that feature Testserver are: Rust tutorial servers: the record, Rust community servers and The vanilla Rust servers on record. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more.
The record
Does Testserver run smoothly?
Averaged over the last 48 hours: 30 server fps, with 27 the lowest. Buildings, deployables and everything else in the world came to as many as 94,000 entities. Up to 4,019 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does Testserver run?
The recorded build for Testserver is Rust network protocol 2635 and build 169606 on Linux. The protocol must match to join, and Steam handles that update.
Is Testserver online, and how reliable is it?
The live count shows Testserver online right now. About 9 hours ago is when it last restarted, judged by the uptime it reports. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. The first sighting by Rust Server History was on 22 September 2026.
Where is Testserver located?
You will find no region published by Testserver. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 168.100.162.11:28075.
Wipe record
What does wipe day look like on Testserver?
An average peak of 1 players was drawn by its recent wipes. 0 hours into the latest wipe the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 it fell below half in the wipes where it did not hold.
What is the wipe schedule on Testserver?
No next wipe can be predicted: Testserver wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 17 days 15 hours ago its current world was made.
Player record
How does Testserver rank against other Rust servers?
Over seven days of player hours, Testserver ranks #15,326, inside the top 69% of all ranked servers.
How busy is Testserver?
0 players are recorded on Testserver at present. An average of 0 players is recorded across the last seven days.
Rules, map
What are the rules and settings on Testserver?
You will not find a gather rate in the name of Testserver. No group may exceed 16 players. survival is the game mode, gathering, building and raiding: the standard game. You may fight and raid other players. Under Community in the server browser, this community server is listed. The name vanilla is used here: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. The server admits only players holding Rust's premium status. The anti-cheat VAC from Valve is active.
Which map does Testserver run?
Testserver runs a custom map of size 3,750; the published file is on this page for download.
How to join
How do I join Testserver?
Press F1 in Rust to open the console, then enter client.connect 168.100.162.11:28075 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. The server admits only players holding Rust's premium status. https://www.rustafied.com/ is its website.
The label explained
Server tags
What each tag this server publishes means.
Published as mp0,ptrak,$r?,v2635,^v,^t,gmrust,cs169606,^q,ts16,rustmaps
Game
gmrust
mp0
ts16
v2635
cs169606
ptrak
$r?
Difficulty
^v
Gameplay
^t
Mods and access
^q
Other
rustmaps
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.