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Exhibit no. 15,353Acc. 2026.15353

Zautaz Private PVE test server

Rust server · in the archive since 13 September 2026

Online 168.100.161.9:28049 checked 11m ago

moddedoxide
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#15,353top 69%
Last wipe18d agoSat 10 Oct, 10:50 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 01:50 UTCAll times UTC.

The record of each wipe

  1. Sat 10 Oct 202610:50 UTC18d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 2 Oct 202618:56 UTC26d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    7.7 days
    Players before
    0
  3. Tue 22 Sep 202618:58 UTC36d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    10 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.8 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Sat 10 OctFri 2 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123403:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

Folder 2

Server performance

0246803:0012:0021:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Zautaz Private PVE test server mean?

These tags from Zautaz Private PVE test server, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Zautaz Private PVE test server?

These Rust Server History lists include Zautaz Private PVE test server: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Does Zautaz Private PVE test server run smoothly?

5 server fps on average over the last 48 hours, never below 5. As many as 82,253 entities were in the world: buildings, deployables and the rest. Up to 2,142 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does Zautaz Private PVE test server run?

On Linux, Zautaz Private PVE test server runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.

Is Zautaz Private PVE test server online, and how reliable is it?

The live count shows Zautaz Private PVE test server online right now. Going by its reported uptime, it restarted about 23 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. First seen by Rust Server History on 13 September 2026.

Where is Zautaz Private PVE test server located?

No region is published by Zautaz Private PVE test server. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 168.100.161.9:28049.

Wipe history

What does wipe day look like on Zautaz Private PVE test server?

At their busiest, its recent wipes drew an average of 1 players. 0 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe it stayed in 0% of its recent wipes. By day 1 the crowd fell to below half when it did not hold.

What is the wipe schedule on Zautaz Private PVE test server?

There is no next wipe to predict on Zautaz Private PVE test server, which wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 18 days 15 hours ago, the current world is what it runs now.

Population

How does Zautaz Private PVE test server rank against other Rust servers?

The last seven days of player hours place Zautaz Private PVE test server at #15,353, among the top 69% of all ranked servers.

How busy is Zautaz Private PVE test server?

Of its 100 slots, Zautaz Private PVE test server currently has 0 filled. An average of 0 players is recorded across the last seven days.

Map and rules

What are the rules and settings on Zautaz Private PVE test server?

No gather rate is stated in the name of Zautaz Private PVE test server. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does Zautaz Private PVE test server run?

Generated by the game at size 3,750 with seed 426539, the map on Zautaz Private PVE test server is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join Zautaz Private PVE test server?

Entering client.connect 168.100.161.9:28049 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.