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Exhibit no. 15,358Acc. 2026.15358

A Rust Server Phoenix

Rust server · in the archive since 13 September 2026

Online 168.100.161.9:28029 checked 12m ago

moddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,358top 69%
Last wipe26d agoFri 2 Oct, 04:02 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 03:45 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202604:02 UTC26d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sun 27 Sep 202606:56 UTC31d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    4.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4.9 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Fri 2 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Folder 2

Server performance

025507510004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on A Rust Server Phoenix mean?

The game's server browser reads these tags published by A Rust Server Phoenix: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include A Rust Server Phoenix?

The Rust Server History lists that feature A Rust Server Phoenix are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Does A Rust Server Phoenix run smoothly?

Averaged over the last 48 hours: 91 server fps, with 26 the lowest. Buildings, deployables and everything else in the world came to as many as 122,430 entities. Memory use peaked at 3,135 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does A Rust Server Phoenix run?

The recorded build for A Rust Server Phoenix is Rust network protocol 2635 and build 168909 on Linux. The protocol must match to join, and Steam handles that update.

Is A Rust Server Phoenix online, and how reliable is it?

At this moment A Rust Server Phoenix is online. Going by its reported uptime, it restarted about 21 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is A Rust Server Phoenix located?

There is no region published by A Rust Server Phoenix. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 168.100.161.9:28029.

Wipe history

What does wipe day look like on A Rust Server Phoenix?

An average peak of 0 players was drawn by its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked. Above half that peak until the next wipe it stayed in 0% of its recent wipes. By day 1 it fell below half in the wipes where it did not hold.

What is the wipe schedule on A Rust Server Phoenix?

The rhythm of A Rust Server Phoenix cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 26 days 23 hours ago.

Player record

How does A Rust Server Phoenix rank against other Rust servers?

Player hours over the last seven days put A Rust Server Phoenix at #15,358: a place in the top 69% of all ranked servers.

How busy is A Rust Server Phoenix?

0 players are on A Rust Server Phoenix at present, from 10 slots. An average of 0 players is recorded across the last seven days.

Map and rules

What are the rules and settings on A Rust Server Phoenix?

The name of A Rust Server Phoenix carries no gather rate. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does A Rust Server Phoenix run?

A procedural map of size 4,750 with seed 1337 is what A Rust Server Phoenix runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. The name of the map reads: Custom Map.

Join record

How do I join A Rust Server Phoenix?

Press F1 in Rust to open the console, then enter client.connect 168.100.161.9:28029 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.