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Exhibit no. 5,878Acc. 2026.5878

weave

Rust server · in the archive since 13 September 2026

Online 168.100.161.153:28036 checked 13m ago

moddedoxide
To visit
Players now 0/ 5
0% full
7-day average0peak 4
Rank#5,878top 26%
Last wipe23d agoMon 5 Oct, 14:05 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 02:05 UTCAll times UTC.

The record of each wipe

  1. Mon 5 Oct 202614:05 UTC23d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Wed 23 Sep 202623:34 UTC35d ago
    Peak
    0
    Crowd
    –
    Lasted
    11.6 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

11.6 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Mon 5 OctWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123403:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

Folder 2

Server performance

0246803:0012:0021:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on weave mean?

These tags from weave, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp5 (Max players): 5 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include weave?

The Rust Server History lists that feature weave are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Does weave run smoothly?

5 server fps on average over the last 48 hours, never below 5. As many as 16,241 entities were in the world: buildings, deployables and the rest. The highest memory use was 4,711 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does weave run?

On Linux, weave runs Rust network protocol 2634 and build 166652. Steam updates your game for you; joining needs the same protocol.

Is weave online, and how reliable is it?

The live count shows weave online right now. The uptime it reports puts the last restart at about 23 days 7 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is weave located?

No region is published by weave. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 168.100.161.153:28036.

Wipe history

What does wipe day look like on weave?

At their busiest, its recent wipes drew an average of 0 players. 22 hours into the latest wipe the crowd peaked.

What is the wipe schedule on weave?

The record holds too few of weave's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 23 days 12 hours ago.

Player counts

How does weave rank against other Rust servers?

Player hours over the last seven days put weave at #5,878: a place in the top 26% of all ranked servers.

How busy is weave?

0 players are on weave at present, from 5 slots. Stored history gives a seven-day average of 0 players and a peak of 4.

Map and rules

What are the rules and settings on weave?

You will not find a gather rate in the name of weave. The limit of 8 players per group is the game's default. survival is the game mode, gathering, building and raiding: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does weave run?

Generated by the game at size 2,000 with seed 159905702, the map on weave is procedural. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join weave?

Enter client.connect 168.100.161.153:28036 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/aimcone.

The label explained

Server tags

What each tag this server publishes means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp5
Max players 5 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.