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Exhibit no. 13,682Acc. 2026.13682

TESTING SERVER - SLAYERS.GG

Rust server, NA (us1) · in the archive since 17 September 2026

Online NA · us1 168.100.161.149:30015 checked 13m ago

weekly wipes moddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak 1
Rank#13,682top 61% · #1408 in NA
Last wipe1d agoWed 28 Oct, 14:33 UTC · weekly schedule
Next wipe5d 16hWed 4 Nov, 14:33 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 22:10 UTCAll times UTC.

The record of each wipe

  1. Wed 28 Oct 202614:33 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Wed 14 Oct 202614:55 UTC15d ago
    Peak
    1
    Crowd
    halved by day 2
    Lasted
    14 days
    Players before
    0
  3. Tue 13 Oct 202607:33 UTC16d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.3 days
    Players before
    0
  4. Fri 2 Oct 202605:01 UTC27d ago
    Peak
    0
    Crowd
    –
    Lasted
    11.1 days
    Players before
    0
  5. Tue 29 Sep 202603:25 UTC30d ago
    Peak
    2
    Crowd
    held half
    Lasted
    3.1 days
    Players before
    0
  6. Mon 28 Sep 202610:15 UTC31d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.7 days
    Players before
    0
  7. Sat 26 Sep 202607:34 UTC33d ago
    Peak
    1
    Crowd
    held half
    Lasted
    2.1 days
    Players before
    0
  8. Tue 22 Sep 202604:24 UTC37d ago
    Peak
    1
    Crowd
    halved by day 3
    Lasted
    4.1 days
    Players before
    0
  9. Mon 21 Sep 202606:54 UTC38d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0
  10. Sun 20 Sep 202615:50 UTC39d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.6 days
    Players before
    0
Open the archive box: 4 earlier wipes
  1. Sun 20 Sep 202606:22 UTC39d ago
    Peak
    3
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0
  2. Sat 19 Sep 202605:00 UTC40d ago
    Peak
    3
    Crowd
    –
    Lasted
    1.1 days
    Players before
    0
  3. Fri 18 Sep 202610:27 UTC41d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.8 days
    Players before
    0
  4. Thu 17 Sep 202608:23 UTC42d ago
    Peak
    3
    Crowd
    –
    Lasted
    1.1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

from its schedule tag

Next wipe Wednesday 4 November, 14:33 UTC, in 5d 16h. Its weekly schedule tag · low confidence

2.6 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 2

Coming wipes

  1. 5d 16hWed 4 Nov, 14:33 UTC
  2. 6d 20hThu 5 Nov, 19:00 UTCFW
  3. 12d 16hWed 11 Nov, 14:33 UTC
  4. 19d 16hWed 18 Nov, 14:33 UTC
  5. 26d 16hWed 25 Nov, 14:33 UTC
  6. 33d 16hWed 2 Dec, 14:33 UTC
  7. 34d 20hThu 3 Dec, 19:00 UTCFW
  8. 40d 16hWed 9 Dec, 14:33 UTC

The first 48 hours of its last wipes

Wed 14 OctTue 13 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
00.250.50.75114:0021:0003:0009:0015:0021:00Wiped Wed 28 Oct, 14:33 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

Server fpsWipe
02040608014:0021:0003:0009:0015:0021:00Wiped Wed 28 Oct, 14:33 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 61% of all ranked servers, top 76% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on TESTING SERVER - SLAYERS.GG mean?

These tags from TESTING SERVER - SLAYERS.GG, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts10 (Group limit): A team may hold no more than 10; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $rus1 (Region code): Recorded region code: us1; ^w (Weekly): Wipes fall every week; ^i (Battlefield): Kits and high rates make this a fast PvP server; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): Its entry in the server browser sits under North America. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include TESTING SERVER - SLAYERS.GG?

These Rust Server History lists include TESTING SERVER - SLAYERS.GG: Modded Rust servers: the record, Rust battlefield servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

Server entry

Does TESTING SERVER - SLAYERS.GG run smoothly?

60 server fps on average over the last 48 hours, never below 58. Buildings, deployables and everything else in the world came to as many as 29,621 entities. The highest memory use was 3,219 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does TESTING SERVER - SLAYERS.GG run?

The recorded build for TESTING SERVER - SLAYERS.GG is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is TESTING SERVER - SLAYERS.GG online, and how reliable is it?

The live count shows TESTING SERVER - SLAYERS.GG online right now. Going by its reported uptime, it restarted about 15 hours ago. It was up for 112 of 168 hours in the last 7 full days, 67% of the time. The first sighting by Rust Server History was on 17 September 2026.

Where is TESTING SERVER - SLAYERS.GG located?

Filed under North America on the list, TESTING SERVER - SLAYERS.GG shows the NA tag and the region code us1. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 168.100.161.149:30015 as the address.

Wipe log

What does wipe day look like on TESTING SERVER - SLAYERS.GG?

An average peak of 1 players was drawn by its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked. Above half that peak until the next wipe it stayed in 50% of its recent wipes. The fall below half came by day 2 in those wipes where it didn't hold.

What is the wipe schedule on TESTING SERVER - SLAYERS.GG?

Its schedule cannot be confirmed from the record, too few of TESTING SERVER - SLAYERS.GG's wipes being on record, so the prediction follows its tag. On Wednesday 4 November at 14:33 UTC its next wipe is due. Made 31 hours ago, the current world is what it runs now. A weekly wipe schedule is published in its tags.

Player record

How does TESTING SERVER - SLAYERS.GG rank against other Rust servers?

TESTING SERVER - SLAYERS.GG takes #1,408 in North America on seven-day player hours, with #13,682 overall and a place in the top 61% of all ranked servers.

How busy is TESTING SERVER - SLAYERS.GG?

Of its 10 slots, TESTING SERVER - SLAYERS.GG currently has 0 filled. The seven-day average stands at 0 players; the peak is 1. An average of 0 players at 14:00 UTC made that the busiest hour of the last 48.

Map and rules

What are the rules and settings on TESTING SERVER - SLAYERS.GG?

No gather rate is stated in the name of TESTING SERVER - SLAYERS.GG. You may play in groups of up to 10 players. Under game mode, the entry reads battlefield, high rates and kits, with fast PvP. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC from Valve is switched on.

Which map does TESTING SERVER - SLAYERS.GG run?

Generated by the game at size 4,000 with seed 1337, the map on TESTING SERVER - SLAYERS.GG is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map. The name of the map reads: Fly Jets, Planes and UFOs!.

Join record

How do I join TESTING SERVER - SLAYERS.GG?

Press F1 in Rust to open the console, then enter client.connect 168.100.161.149:30015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://discord.com/invite/slayersgg is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$rus1,v2635,^w,^i,NA,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts10
Group limit A team may hold no more than 10.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$rus1
Region code Recorded region code: us1.

Wipe schedule

^w
Weekly Wipes fall every week.

Gameplay

^i
Battlefield Kits and high rates make this a fast PvP server.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

NA
North America Its entry in the server browser sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.