Open every day, at every hour Admission free 11,861 servers and 95,405 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 9,764Acc. 2026.9764

Oblivion

Rust server, NA · in the archive since 7 October 2026

Online NA 167.237.52.5:28015 checked 13m ago

moddedoxidepve
To visit
Players now 0/ 50
0% full
7-day average0peak 1
Rank#9,764top 44% · #1273 in NA
Last wipe4d agoFri 23 Oct, 16:33 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 17:06 UTCAll times UTC.

The record of each wipe

  1. Fri 23 Oct 202616:33 UTC4d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75118:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct19 Oct23 Oct27 Oct

Top 44% of all ranked servers, top 68% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Oblivion mean?

These tags from Oblivion, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): The server browser lists it under North America. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Oblivion?

The Rust Server History lists that feature Oblivion are: Modded Rust servers: the record, Rust PvE servers, on record and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

The record

Does Oblivion run smoothly?

56 server fps on average over the last 48 hours, never below 38. Buildings, deployables and everything else in the world came to as many as 121,761 entities. The highest memory use was 4,834 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does Oblivion run?

Rust network protocol 2635 and build 168909 is the build Oblivion runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Oblivion online, and how reliable is it?

Oblivion is listed as online now. Going by its reported uptime, it restarted about 3 days 8 hours ago. Of 168 hours in the last 7 full days, 80 were up: 48% of the time. The first sighting by Rust Server History was on 7 October 2026.

Where is Oblivion located?

The NA tag is how Oblivion lists itself in North America. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 167.237.52.5:28015.

Wipe history

What does wipe day look like on Oblivion?

1 players on average was the busiest its recent wipes drew. At 1 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on Oblivion?

Its rhythm is not yet clear: too few of Oblivion's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 4 days ago its current world was made.

Player record

How does Oblivion rank against other Rust servers?

Oblivion ranks #9,764 on seven-day player hours: top 44% overall and #1,273 in North America.

How busy is Oblivion?

0 players are on Oblivion at present, from 50 slots. A seven-day average of 0 players is recorded, with a peak of 1. An average of 1 players at 23:00 UTC made that the busiest hour of the last 48.

Rules, map

What are the rules and settings on Oblivion?

You will not find a gather rate in the name of Oblivion. The limit of 8 players per group is the game's default. Recorded as pve, with this note: fighting other players is excluded. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does Oblivion run?

Generated by the game at size 4,500 with seed 1337, the map on Oblivion is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.

Join record

How do I join Oblivion?

Press F1 in Rust to open the console, then enter client.connect 167.237.52.5:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.