The server's own banner, as it publishes it
Exhibit no. 4,831Acc. 2026.4831
Times beyond Cobalt [PvE] [Monthly] [EU/DE]
Rust server, EU · in the archive since 13 September 2026
Online EU 167.235.243.227:28015 checked 11m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 1 Oct18:15 · FW 8 Oct23:28 9 Oct06:38 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 15:15 UTCAll times UTC.
The record of each wipe
-
Fri 9 Oct 202606:38 UTC18d ago
- Peak
- 4
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 8 Oct 202623:28 UTC18d ago
- Peak
- 4
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 1
-
Thu 1 Oct 202618:15 UTC FW25d ago
- Peak
- 9
- Crowd
- halved by day 6
- Lasted
- 7.2 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 9d 3h. The force wipe · high confidence
Coming wipes
- 9d 3hThu 5 Nov, 19:00 UTCFW
- 37d 3hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 4 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 22% of all ranked servers, top 57% in EU. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Times beyond Cobalt [PvE] [Monthly] [EU/DE] mean?
These tags from Times beyond Cobalt [PvE] [Monthly] [EU/DE], read by the game's server browser, are: gmvanilla (Game mode): The mode here is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe falls on this server, and a wipe comes once a month; ^p (PvE): The danger comes from the world, not other players; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework in use; EU (Europe): Europe is the region the server browser files it under. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include Times beyond Cobalt [PvE] [Monthly] [EU/DE]?
The Rust Server History lists that feature Times beyond Cobalt [PvE] [Monthly] [EU/DE] are: European Rust servers, Modded Rust servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Server record
Does Times beyond Cobalt [PvE] [Monthly] [EU/DE] run smoothly?
43 server fps on average over the last 48 hours, never below 35. As many as 76,706 entities were in the world: buildings, deployables and the rest. Memory use peaked at 3,811 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does Times beyond Cobalt [PvE] [Monthly] [EU/DE] run?
The recorded build for Times beyond Cobalt [PvE] [Monthly] [EU/DE] is Rust network protocol 2635 and build 168909 on Linux. The protocol must match to join, and Steam handles that update.
Is Times beyond Cobalt [PvE] [Monthly] [EU/DE] online, and how reliable is it?
At this moment Times beyond Cobalt [PvE] [Monthly] [EU/DE] is online. The uptime it reports puts the last restart at about 4 days 18 hours ago. 168 of 168 hours, or 100% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.
Where is Times beyond Cobalt [PvE] [Monthly] [EU/DE] located?
The EU tag is how Times beyond Cobalt [PvE] [Monthly] [EU/DE] lists itself in Europe. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 167.235.243.227:28015.
Wipe log
What does wipe day look like on Times beyond Cobalt [PvE] [Monthly] [EU/DE]?
6 players on average was the busiest its recent wipes drew. On the latest wipe, 4 hours after the wipe, the crowd peaked. Above half that peak until the next wipe it stayed in 0% of its recent wipes. The fall below half came by day 6 in those wipes where it didn't hold.
What is the wipe schedule on Times beyond Cobalt [PvE] [Monthly] [EU/DE]?
The force wipe is the only wipe on Times beyond Cobalt [PvE] [Monthly] [EU/DE], once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. The world it runs now dates from 18 days 8 hours ago. A monthly wipe schedule is published in its tags.
Player counts
How does Times beyond Cobalt [PvE] [Monthly] [EU/DE] rank against other Rust servers?
Times beyond Cobalt [PvE] [Monthly] [EU/DE] takes #1,669 in Europe on seven-day player hours, with #4,831 overall and a place in the top 22% of all ranked servers.
How busy is Times beyond Cobalt [PvE] [Monthly] [EU/DE]?
0 players are on Times beyond Cobalt [PvE] [Monthly] [EU/DE] at present, from 50 slots. The seven-day average stands at 0 players; the peak is 2. An average of 1 players at 11:00 UTC made that the busiest hour of the last 48.
Map and rules
What are the rules and settings on Times beyond Cobalt [PvE] [Monthly] [EU/DE]?
No gather rate is stated in the name of Times beyond Cobalt [PvE] [Monthly] [EU/DE]. At 8 players, the group limit matches the game's default. Under game mode, the entry reads pve, fighting other players is excluded. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Carbon. VAC from Valve is switched on.
Which map does Times beyond Cobalt [PvE] [Monthly] [EU/DE] run?
A procedural map of size 3,500 with seed 1337 is what Times beyond Cobalt [PvE] [Monthly] [EU/DE] runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map. Under map name, the entry reads: Nice custom map with surprises..
Joining the server
How do I join Times beyond Cobalt [PvE] [Monthly] [EU/DE]?
Enter client.connect 167.235.243.227:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. You will find its website at https://times-beyond-cobalt.de.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2635,^z,^y,^m,EU,^p,gmvanilla,cs168909,ts8
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.