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Exhibit no. 16,084Acc. 2026.16084

Rustoria.co - EU Main Preview Server (Map #4)

Rust server · in the archive since 27 September 2026

Offline 167.233.132.179:28010 checked 27d ago

moddedpve
To visit
Players now 0/ ?
7-day average0peak –
Rank#16,084top 69%
Last wipe27d agoThu 1 Oct, 13:44 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 1 Oct 2026, 18:00 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202607:18 UTC27d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Wed 30 Sep 202623:12 UTC28d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  3. Wed 30 Sep 202616:59 UTC28d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  4. Wed 30 Sep 202609:24 UTC28d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  5. Wed 30 Sep 202602:29 UTC29d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  6. Tue 29 Sep 202620:26 UTC29d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  7. Tue 29 Sep 202613:44 UTC29d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  8. Tue 29 Sep 202606:47 UTC29d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  9. Tue 29 Sep 202600:37 UTC30d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.3 daysusual gapbetween real wipes
88%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k27 Sep29 Sep1 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Rustoria.co - EU Main Preview Server (Map #4) mean?

The game's server browser reads these tags published by Rustoria.co - EU Main Preview Server (Map #4): gmrust (Game mode): This server runs standard Rust survival; mp0 (Max players): 0 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166493 (Build): The game build is 166493; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^p (PvE): Players do not fight each other here; the world supplies the danger; builds (Build server): A server for practising and designing bases; creative (Creative): Build what you like in a sandbox, with no gathering; training (Combat training): Training for aim and PvP, with loot supplied; modded (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Rustoria.co - EU Main Preview Server (Map #4)?

These Rust Server History lists include Rustoria.co - EU Main Preview Server (Map #4): European Rust servers, Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Server entry

Which version of Rust does Rustoria.co - EU Main Preview Server (Map #4) run?

The recorded build for Rustoria.co - EU Main Preview Server (Map #4) is Rust network protocol 2634 and build 166493 on Linux. Steam updates your game for you; joining needs the same protocol.

Is Rustoria.co - EU Main Preview Server (Map #4) online, and how reliable is it?

Rustoria.co - EU Main Preview Server (Map #4) was last seen 27 days 12 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 27 September 2026 is when Rust Server History first saw it.

Where is Rustoria.co - EU Main Preview Server (Map #4) located?

No region tag is published by Rustoria.co - EU Main Preview Server (Map #4), but its name points to Europe. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 167.233.132.179:28010.

Wipe log

What does wipe day look like on Rustoria.co - EU Main Preview Server (Map #4)?

At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 7 hours after the wipe, the crowd peaked.

What is the wipe schedule on Rustoria.co - EU Main Preview Server (Map #4)?

There is no next wipe to predict on Rustoria.co - EU Main Preview Server (Map #4), which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 27 days 16 hours ago.

Player counts

How does Rustoria.co - EU Main Preview Server (Map #4) rank against other Rust servers?

Player hours over the last seven days put Rustoria.co - EU Main Preview Server (Map #4) at #16,084: a place in the top 69% of all ranked servers.

How busy is Rustoria.co - EU Main Preview Server (Map #4)?

Rustoria.co - EU Main Preview Server (Map #4) is offline at present, having last been seen 27 days 12 hours ago.

Rules, map

What are the rules and settings on Rustoria.co - EU Main Preview Server (Map #4)?

The name of Rustoria.co - EU Main Preview Server (Map #4) carries no gather rate. At 8 players, the group limit matches the game's default. Under game mode, the entry reads pve, no combat against other players. Under Modded in the server browser, the game is changed by plugins or settings. The anti-cheat VAC from Valve is active.

Which map does Rustoria.co - EU Main Preview Server (Map #4) run?

Seed 1337, size 4,250: such is the procedural map Rustoria.co - EU Main Preview Server (Map #4) runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. Under map name, the entry reads: Custom Map.

Join record

How do I join Rustoria.co - EU Main Preview Server (Map #4)?

Press F1 in Rust to open the console, then enter client.connect 167.233.132.179:28010 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs166493,ts8,modded,builds,creative,training

Game

gmrust
Game mode This server runs standard Rust survival.
mp0
Max players 0 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166493
Build The game build is 166493.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.
builds
Build server A server for practising and designing bases.
creative
Creative Build what you like in a sandbox, with no gathering.
training
Combat training Training for aim and PvP, with loot supplied.

Mods and access

modded
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.