Open every day, at every hour Admission free 11,695 servers and 60,531 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 5,445Acc. 2026.5445

DystopiaX

Rust server · in the archive since 13 September 2026

Online 167.179.160.122:28015 checked 10m ago

moddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak 2
Rank#5,445top 24%
Last wipe17d agoSat 10 Oct, 22:33 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 10:50 UTCAll times UTC.

The record of each wipe

  1. Sat 10 Oct 202622:33 UTC17d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Sat 3 Oct 202621:16 UTC24d ago
    Peak
    1
    Crowd
    held half
    Lasted
    7.1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

7.1 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 10 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75112:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on DystopiaX mean?

The game's server browser reads these tags published by DystopiaX: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include DystopiaX?

These Rust Server History lists include DystopiaX: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Does DystopiaX run smoothly?

80 server fps on average over the last 48 hours, never below 11. As many as 114,890 entities were in the world: buildings, deployables and the rest. Memory use peaked at 3,401 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does DystopiaX run?

Rust network protocol 2635 and build 168909 is the build DystopiaX runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is DystopiaX online, and how reliable is it?

DystopiaX is listed as online now. Going by its reported uptime, it restarted about 12 hours ago. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is DystopiaX located?

You will find no region published by DystopiaX. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 167.179.160.122:28015.

Wipe history

What does wipe day look like on DystopiaX?

At their busiest, its recent wipes drew an average of 2 players. On the latest wipe, 4 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on DystopiaX?

The rhythm of DystopiaX cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 17 days 12 hours ago.

Player record

How does DystopiaX rank against other Rust servers?

Over seven days of player hours, DystopiaX ranks #5,445, inside the top 24% of all ranked servers.

How busy is DystopiaX?

Against 10 slots, DystopiaX records 0 players right now. The seven-day average stands at 0 players; the peak is 2. Stored history puts the busiest hour of the past 48 at 17:00 UTC, averaging 1 players.

Rules and settings

What are the rules and settings on DystopiaX?

The name of DystopiaX carries no gather rate. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does DystopiaX run?

Generated by the game at size 4,500 with seed 6738, the map on DystopiaX is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Join record

How do I join DystopiaX?

Press F1 in Rust to open the console, then enter client.connect 167.179.160.122:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://dystopiax.davistech.com.au/ is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.