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Exhibit no. 15,253Acc. 2026.15253

NKNK1

Rust server · in the archive since 17 October 2026

Offline 167.148.181.195:28015 checked 9d ago

moddedoxide
To visit
Players now 0/ 400
0% full
7-day average0peak –
Rank#15,253top 69%
Last wipe11d agoFri 16 Oct, 18:44 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k17 Oct19 Oct20 Oct22 Oct23 Oct25 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on NKNK1 mean?

These tags from NKNK1, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp400 (Max players): The server holds 400 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): Build number: 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include NKNK1?

These Rust Server History lists include NKNK1: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server record

Which version of Rust does NKNK1 run?

On Linux, NKNK1 runs Rust network protocol 2634 and build 167781. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is NKNK1 online, and how reliable is it?

NKNK1 was last seen 9 days 3 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 17 October 2026.

Where is NKNK1 located?

No region is published by NKNK1. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 167.148.181.195:28015 as the address.

Wipe history

What is the wipe schedule on NKNK1?

Its rhythm is not yet clear: too few of NKNK1's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 11 days 2 hours ago its current world was made.

Player counts

How does NKNK1 rank against other Rust servers?

Player hours over the last seven days put NKNK1 at #15,253: a place in the top 69% of all ranked servers.

How busy is NKNK1?

No current count exists for NKNK1; it was last seen 9 days 3 hours ago.

Rules, map

What are the rules and settings on NKNK1?

The name of NKNK1 carries no gather rate. At 8 players, the group limit matches the game's default. survival is the game mode, gather, build, raid: the standard game. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does NKNK1 run?

Seed 424242, size 1,500: such is the procedural map NKNK1 runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

How to join

How do I join NKNK1?

Press F1 in Rust to open the console, then enter client.connect 167.148.181.195:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp400,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp400
Max players The server holds 400 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167781
Build Build number: 167781.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.