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Exhibit no. 16,860Acc. 2026.16860

Oil Rig Training - LAN Development

Rust server · in the archive since 28 September 2026

Offline 167.142.254.133:28015 checked 28d ago

moddedcarbon
To visit
Players now 0/ 24
0% full
7-day average0peak –
Rank#16,860top 71%
Last wipe29d agoMon 28 Sep, 16:00 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 29 Sep 2026, 16:49 UTCAll times UTC.

The record of each wipe

  1. Mon 28 Sep 202616:00 UTC29d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k28 Sep30 Sep1 Oct3 Oct4 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Oil Rig Training - LAN Development mean?

These tags from Oil Rig Training - LAN Development, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp24 (Max players): 24 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163493 (Build): Build number: 163493; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, runs on this server. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Oil Rig Training - LAN Development?

These Rust Server History lists include Oil Rig Training - LAN Development: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server record

Which version of Rust does Oil Rig Training - LAN Development run?

The recorded build for Oil Rig Training - LAN Development is Rust network protocol 2633 and build 163493 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Oil Rig Training - LAN Development online, and how reliable is it?

The record shows Oil Rig Training - LAN Development offline at this moment, last seen 28 days 9 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 28 September 2026 is when Rust Server History first saw it.

Where is Oil Rig Training - LAN Development located?

You will find no region published by Oil Rig Training - LAN Development. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 167.142.254.133:28015.

Wipe log

What does wipe day look like on Oil Rig Training - LAN Development?

At their busiest, its recent wipes drew an average of 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on Oil Rig Training - LAN Development?

The rhythm of Oil Rig Training - LAN Development cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 29 days 10 hours ago its current world was made.

Player counts

How does Oil Rig Training - LAN Development rank against other Rust servers?

Player hours over the last seven days put Oil Rig Training - LAN Development at #16,860: a place in the top 71% of all ranked servers.

How busy is Oil Rig Training - LAN Development?

No current count exists for Oil Rig Training - LAN Development; it was last seen 28 days 9 hours ago.

Rules and settings

What are the rules and settings on Oil Rig Training - LAN Development?

No gather rate is stated in the name of Oil Rig Training - LAN Development. At 8 players, the group limit matches the game's default. survival is the game mode, gathering, building and raiding: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. The anti-cheat VAC from Valve is active.

Join record

How do I join Oil Rig Training - LAN Development?

Press F1 in Rust to open the console, then enter client.connect 167.142.254.133:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp24,ptrak,$r?,v2633,gmrust,cs163493,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp24
Max players 24 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol To join, your game has to be on protocol 2633.
cs163493
Build Build number: 163493.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon, a plugin framework, runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.