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Exhibit no. 8,084Acc. 2026.8084
A Rust Server
Rust server · in the archive since 13 September 2026
Online 167.114.208.141:28010 checked 8m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 13 Sep17:25 14 Sep18:53 1 Oct19:44 · FW 2 Oct02:25 3 Oct16:41 9 Oct18:00 16 Oct01:06 19 Oct12:58 23 Oct02:29 26 Oct03:01 29 Oct14:53 2 Nov02:45 5 Nov19:00 · FW 9 Nov02:30 12 Nov14:22 16 Nov02:14 19 Nov14:06 23 Nov01:58
a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 00:00 UTCAll times UTC.
The record of each wipe
-
Mon 26 Oct 202603:01 UTC1d ago
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Fri 23 Oct 202602:29 UTC4d ago
- Peak
- 2
- Crowd
- halved by day 2
- Lasted
- 3 days
- Players before
- 0
-
Mon 19 Oct 202612:58 UTC8d ago
- Peak
- 2
- Crowd
- halved by day 1
- Lasted
- 3.6 days
- Players before
- 0
-
Fri 16 Oct 202601:06 UTC11d ago
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 3.5 days
- Players before
- 0
-
Fri 9 Oct 202618:00 UTC18d ago
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 6.3 days
- Players before
- 0
-
Sat 3 Oct 202616:41 UTC24d ago
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 6.1 days
- Players before
- 0
-
Fri 2 Oct 202602:25 UTC25d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 1.6 days
- Players before
- 1
-
Thu 1 Oct 202619:44 UTC FW26d ago
- Peak
- 2
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
-
Mon 14 Sep 202618:53 UTC43d ago
- Peak
- 1
- Crowd
- halved by day 6
- Lasted
- 17 days
- Players before
- 0
-
Sun 13 Sep 202617:25 UTC44d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 1.1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
a steady gap
Next wipe Thursday 29 October, 14:53 UTC, in 1d 14h. Every 3 days 12 hours · medium confidence
Coming wipes
- 1d 14hThu 29 Oct, 14:53 UTC
- 5d 2hMon 2 Nov, 02:45 UTC
- 8d 18hThu 5 Nov, 19:00 UTCFW
- 12d 2hMon 9 Nov, 02:30 UTC
- 15d 14hThu 12 Nov, 14:22 UTC
- 19d 2hMon 16 Nov, 02:14 UTC
- 22d 13hThu 19 Nov, 14:06 UTC
- 26d 1hMon 23 Nov, 01:58 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 44 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on A Rust Server mean?
These tags from A Rust Server, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include A Rust Server?
These Rust Server History lists include A Rust Server: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server record
Does A Rust Server run smoothly?
Across the last 48 hours it averaged 208 server fps; the low was 35. As many as 62,971 entities were in the world: buildings, deployables and the rest. Memory use peaked at 3,125 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does A Rust Server run?
Rust network protocol 2635 and build 168909 is the build A Rust Server runs, on Linux. The protocol must match to join, and Steam handles that update.
Is A Rust Server online, and how reliable is it?
A Rust Server is listed as online now. About 43 hours ago is when it last restarted, judged by the uptime it reports. It was up for 144 of 168 hours in the last 7 full days, 86% of the time. 13 September 2026 is when Rust Server History first saw it.
Where is A Rust Server located?
There is no region published by A Rust Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 167.114.208.141:28010 as the address.
Wipe record
What does wipe day look like on A Rust Server?
An average peak of 2 players was drawn by its recent wipes. 44 hours into the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 the crowd fell to below half when it did not hold.
What is the wipe schedule on A Rust Server?
Lately the wipes on A Rust Server have come about every 3.5 days. On Thursday 29 October at 14:53 UTC its next wipe is due. 45 hours ago its current world was made.
Population
How does A Rust Server rank against other Rust servers?
Over seven days of player hours, A Rust Server ranks #8,084, inside the top 36% of all ranked servers.
How busy is A Rust Server?
Of its 40 slots, A Rust Server currently has 0 filled. The seven-day average stands at 0 players; the peak is 2.
Rules and settings
What are the rules and settings on A Rust Server?
The name of A Rust Server carries no gather rate. No group may exceed 8 players, the default set by the game. survival is the game mode, the usual game, with gathering, building and raiding. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. The anti-cheat VAC from Valve is disabled.
Which map does A Rust Server run?
A procedural map of size 3,250 with seed 1337 is what A Rust Server runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. Its map carries the name: Custom Map.
How to join
How do I join A Rust Server?
Enter client.connect 167.114.208.141:28010 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.