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Exhibit no. 15,379Acc. 2026.15379

[TEST] Hillside mock main - not a real server

Rust server · in the archive since 19 September 2026

Online 167.114.158.11:28210 checked 7m ago

moddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,379top 70%
Last wipe12d agoWed 14 Oct, 23:33 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 16:15 UTCAll times UTC.

The record of each wipe

  1. Wed 14 Oct 202623:33 UTC12d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on [TEST] Hillside mock main - not a real server mean?

These tags from [TEST] Hillside mock main - not a real server, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include [TEST] Hillside mock main - not a real server?

These Rust Server History lists include [TEST] Hillside mock main - not a real server: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server record

Which version of Rust does [TEST] Hillside mock main - not a real server run?

On Linux, [TEST] Hillside mock main - not a real server runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is [TEST] Hillside mock main - not a real server online, and how reliable is it?

The live count shows [TEST] Hillside mock main - not a real server online right now. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. 19 September 2026 is when Rust Server History first saw it.

Where is [TEST] Hillside mock main - not a real server located?

There is no region published by [TEST] Hillside mock main - not a real server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 167.114.158.11:28210.

Wipe record

What does wipe day look like on [TEST] Hillside mock main - not a real server?

An average peak of 1 players was drawn by its recent wipes. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on [TEST] Hillside mock main - not a real server?

Its rhythm is not yet clear: too few of [TEST] Hillside mock main - not a real server's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 12 days 16 hours ago.

Population

How does [TEST] Hillside mock main - not a real server rank against other Rust servers?

Over seven days of player hours, [TEST] Hillside mock main - not a real server ranks #15,379, inside the top 70% of all ranked servers.

How busy is [TEST] Hillside mock main - not a real server?

Of its 10 slots, [TEST] Hillside mock main - not a real server currently has 0 filled. The seven-day average for this entry is 0 players.

Rules, map

What are the rules and settings on [TEST] Hillside mock main - not a real server?

No gather rate is stated in the name of [TEST] Hillside mock main - not a real server. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is switched on.

Which map does [TEST] Hillside mock main - not a real server run?

The game generates the map on [TEST] Hillside mock main - not a real server, which is procedural.

Joining the server

How do I join [TEST] Hillside mock main - not a real server?

Enter client.connect 167.114.158.11:28210 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.