This server publishes no banner
Exhibit no. 15,450Acc. 2026.15450
DO NOT JOIN - Hillside update test
Rust server · in the archive since 19 September 2026
Offline 167.114.158.11:28075 checked 38d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on DO NOT JOIN - Hillside update test mean?
These tags from DO NOT JOIN - Hillside update test, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): Slot count: 2; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs163207 (Build): The game build is 163207; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include DO NOT JOIN - Hillside update test?
These Rust Server History lists include DO NOT JOIN - Hillside update test: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server entry
Which version of Rust does DO NOT JOIN - Hillside update test run?
On Linux, DO NOT JOIN - Hillside update test runs Rust network protocol 2633 and build 163207. Steam updates your game for you; joining needs the same protocol.
Is DO NOT JOIN - Hillside update test online, and how reliable is it?
DO NOT JOIN - Hillside update test was last seen 38 days 13 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 19 September 2026.
Where is DO NOT JOIN - Hillside update test located?
You will find no region published by DO NOT JOIN - Hillside update test. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 167.114.158.11:28075 as the address.
Wipe record
What is the wipe schedule on DO NOT JOIN - Hillside update test?
Its rhythm is not yet clear: too few of DO NOT JOIN - Hillside update test's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 46 days 14 hours ago, the current world is what it runs now.
Player counts
How does DO NOT JOIN - Hillside update test rank against other Rust servers?
Over seven days of player hours, DO NOT JOIN - Hillside update test ranks #15,450, inside the top – of all ranked servers.
How busy is DO NOT JOIN - Hillside update test?
No current count exists for DO NOT JOIN - Hillside update test; it was last seen 38 days 13 hours ago.
Map and rules
What are the rules and settings on DO NOT JOIN - Hillside update test?
The name of DO NOT JOIN - Hillside update test carries no gather rate. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. VAC from Valve is switched on.
Which map does DO NOT JOIN - Hillside update test run?
Generated by the game, the map on DO NOT JOIN - Hillside update test is procedural.
Join record
How do I join DO NOT JOIN - Hillside update test?
Press F1 in Rust to open the console, then enter client.connect 167.114.158.11:28075 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp2,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z
Game
gmrust
mp2
ts8
v2633
cs163207
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.