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Exhibit no. 9,580Acc. 2026.9580

ClamJam

Rust server · in the archive since 13 September 2026

Offline 166.70.52.134:28015 checked 1d ago

moddedoxide
To visit
Players now 0/ 100
0% full
7-day average0peak 1
Rank#9,580top 43%
Last wipe2d agoSun 25 Oct, 18:00 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 25 Oct 2026, 20:40 UTCAll times UTC.

The record of each wipe

  1. Sun 25 Oct 202618:00 UTC2d ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sat 17 Oct 202618:10 UTC10d ago
    Peak
    1
    Crowd
    halved by day 7
    Lasted
    8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

8 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 7

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k25 Sep29 Sep3 Oct19 Oct23 Oct27 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on ClamJam mean?

The game's server browser reads these tags published by ClamJam: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include ClamJam?

These Rust Server History lists include ClamJam: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Server entry

Does ClamJam run smoothly?

Across the last 48 hours it averaged 201 server fps; the low was 201. Buildings, deployables and everything else in the world came to as many as 45,906 entities. Up to 1,416 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does ClamJam run?

The recorded build for ClamJam is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is ClamJam online, and how reliable is it?

Offline now, ClamJam was last seen 46 hours ago. About 2 hours ago is when it last restarted, judged by the uptime it reports. 16 of 168 hours, or 10% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.

Where is ClamJam located?

There is no region published by ClamJam. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 166.70.52.134:28015.

Wipe log

What does wipe day look like on ClamJam?

1 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The fall below half came by day 7 in those wipes where it didn't hold.

What is the wipe schedule on ClamJam?

The record holds too few of ClamJam's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 2 days 1 hours ago its current world was made.

Player record

How does ClamJam rank against other Rust servers?

Over seven days of player hours, ClamJam ranks #9,580, inside the top 43% of all ranked servers.

How busy is ClamJam?

ClamJam is offline at present, having last been seen 46 hours ago. The seven-day average stands at 0 players; the peak is 1. The busiest hour of the last 48 was 20:00 UTC, averaging 1 players.

Rules and settings

What are the rules and settings on ClamJam?

No gather rate is stated in the name of ClamJam. The limit of 8 players per group is the game's default. survival is the game mode, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does ClamJam run?

Generated by the game at size 3,000 with seed 965396700, the map on ClamJam is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.

How to join

How do I join ClamJam?

Enter client.connect 166.70.52.134:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.