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Exhibit no. 13,097Acc. 2026.13097

Hat's Server 2

Rust server · in the archive since 20 October 2026

Online 166.1.120.60:28018 checked 12m ago

moddedcarbon
To visit
Players now 0/ ?
7-day average0peak 1
Rank#13,097top 59%
Last wipe1d agoTue 27 Oct, 14:29 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 00:55 UTCAll times UTC.

The record of each wipe

  1. Tue 27 Oct 202614:29 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
00.250.50.75102:0011:0020:0004:0013:0023:00Wiped Tue 27 Oct, 14:29 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

Server fpsWipe
01020304002:0011:0020:0004:0013:0023:00Wiped Tue 27 Oct, 14:29 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Hat's Server 2 mean?

The game's server browser reads these tags published by Hat's Server 2: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): The server holds 0 slots; ts50 (Group limit): The team cap is 50; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon here. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Hat's Server 2?

These Rust Server History lists include Hat's Server 2: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

The record

Does Hat's Server 2 run smoothly?

Averaged over the last 48 hours: 40 server fps, with 38 the lowest. Buildings, deployables and everything else in the world came to as many as 122,996 entities. Memory use peaked at 5,215 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does Hat's Server 2 run?

On Linux, Hat's Server 2 runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Hat's Server 2 online, and how reliable is it?

The live count shows Hat's Server 2 online right now. Going by its reported uptime, it restarted about 32 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. The first sighting by Rust Server History was on 20 October 2026.

Where is Hat's Server 2 located?

No region is published by Hat's Server 2. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 166.1.120.60:28018.

Wipe history

What is the wipe schedule on Hat's Server 2?

The rhythm of Hat's Server 2 cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 34 hours ago.

Player counts

How does Hat's Server 2 rank against other Rust servers?

Player hours over the last seven days put Hat's Server 2 at #13,097: a place in the top 59% of all ranked servers.

How busy is Hat's Server 2?

The live count for Hat's Server 2 stands at 0 players. The seven-day average stands at 0 players; the peak is 1. Stored history puts the busiest hour of the past 48 at 14:00 UTC, averaging 0 players.

Map and rules

What are the rules and settings on Hat's Server 2?

The name of Hat's Server 2 carries no gather rate. The group limit is 50 players. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Carbon. The anti-cheat VAC from Valve is active.

Which map does Hat's Server 2 run?

A procedural map of size 4,000 with seed 1337 is what Hat's Server 2 runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. Its map carries the name: Custom Map.

Joining the server

How do I join Hat's Server 2?

Entering client.connect 166.1.120.60:28018 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts50,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players The server holds 0 slots.
ts50
Group limit The team cap is 50.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.