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Exhibit no. 13,097Acc. 2026.13097
Hat's Server 2
Rust server · in the archive since 20 October 2026
Online 166.1.120.60:28018 checked 12m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
20 Oct Now 27 Oct14:29
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 00:55 UTCAll times UTC.
The record of each wipe
-
Tue 27 Oct 202614:29 UTC1d ago
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Hat's Server 2 mean?
The game's server browser reads these tags published by Hat's Server 2: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): The server holds 0 slots; ts50 (Group limit): The team cap is 50; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon here. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Hat's Server 2?
These Rust Server History lists include Hat's Server 2: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
The record
Does Hat's Server 2 run smoothly?
Averaged over the last 48 hours: 40 server fps, with 38 the lowest. Buildings, deployables and everything else in the world came to as many as 122,996 entities. Memory use peaked at 5,215 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does Hat's Server 2 run?
On Linux, Hat's Server 2 runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Hat's Server 2 online, and how reliable is it?
The live count shows Hat's Server 2 online right now. Going by its reported uptime, it restarted about 32 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. The first sighting by Rust Server History was on 20 October 2026.
Where is Hat's Server 2 located?
No region is published by Hat's Server 2. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 166.1.120.60:28018.
Wipe history
What is the wipe schedule on Hat's Server 2?
The rhythm of Hat's Server 2 cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 34 hours ago.
Player counts
How does Hat's Server 2 rank against other Rust servers?
Player hours over the last seven days put Hat's Server 2 at #13,097: a place in the top 59% of all ranked servers.
How busy is Hat's Server 2?
The live count for Hat's Server 2 stands at 0 players. The seven-day average stands at 0 players; the peak is 1. Stored history puts the busiest hour of the past 48 at 14:00 UTC, averaging 0 players.
Map and rules
What are the rules and settings on Hat's Server 2?
The name of Hat's Server 2 carries no gather rate. The group limit is 50 players. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Carbon. The anti-cheat VAC from Valve is active.
Which map does Hat's Server 2 run?
A procedural map of size 4,000 with seed 1337 is what Hat's Server 2 runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. Its map carries the name: Custom Map.
Joining the server
How do I join Hat's Server 2?
Entering client.connect 166.1.120.60:28018 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts50,^z,^y
Game
gmrust
mp0
ts50
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.