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Exhibit no. 15,351Acc. 2026.15351

[AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen

Rust server · in the archive since 23 September 2026

Online 165.99.241.124:28080 checked 10m ago

monthly wipes moddedoxide
To visit
Players now 0/ 40
0% full
7-day average0peak –
Rank#15,351top 69%
Last wipe27d agoThu 1 Oct, 23:57 UTC · monthly schedule
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 05:10 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202623:25 UTC FW27d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

2wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 13hThu 5 Nov, 19:00 UTCFW
  2. 35d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123406:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen mean?

The game's server browser reads these tags published by [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?

These Rust Server History lists include [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen: Oceania Rust servers on record and Modded Rust servers: the record. These filters on the server list bring it up: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server record

Does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen run smoothly?

133 server fps on average over the last 48 hours, never below 113. Buildings, deployables and everything else in the world came to as many as 48,937 entities. Memory use peaked at 2,241 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen run?

Rust network protocol 2635 and build 168909 is the build [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen online, and how reliable is it?

The live count shows [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen online right now. Going by its reported uptime, it restarted about 4 minutes ago. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. First seen by Rust Server History on 23 September 2026.

Where is [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen located?

The name of [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen points to Oceania, but no region tag is published. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 165.99.241.124:28080.

Wipe log

What does wipe day look like on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?

At their busiest, its recent wipes drew an average of 2 players. At 8 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?

The force wipe is the only wipe on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Made 27 days 5 hours ago, the current world is what it runs now. Its tags carry a monthly wipe schedule.

Player counts

How does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen rank against other Rust servers?

The last seven days of player hours place [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen at #15,351, among the top 69% of all ranked servers.

How busy is [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?

Against 40 slots, [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen records 0 players right now. Stored history gives a seven-day average of 0 players.

Rules and settings

What are the rules and settings on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?

No gather rate is stated in the name of [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen run?

A procedural map of size 3,000 with seed 817263451 is what [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Join record

How do I join [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?

Entering client.connect 165.99.241.124:28080 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://rustyragtags.github.io/ragtags-website/ is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp40,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players Slot count: 40.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly A monthly wipe applies here, as does the force wipe from Facepunch.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.