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Exhibit no. 15,310Acc. 2026.15310

Oil Trainer - Carbon Development

Rust server · in the archive since 23 October 2026

Offline 164.5.248.202:28115 checked 6d ago

moddedcarbon
To visit
Players now 0/ 8
0% full
7-day average0peak –
Rank#15,310top 69%
Last wipe9d agoTue 20 Oct, 11:22 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Oil Trainer - Carbon Development mean?

The game's server browser reads these tags published by Oil Trainer - Carbon Development: gmrust (Game mode): This server runs standard Rust survival; mp8 (Max players): Slot count: 8; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, runs on this server. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Oil Trainer - Carbon Development?

The Rust Server History lists that feature Oil Trainer - Carbon Development are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server record

Which version of Rust does Oil Trainer - Carbon Development run?

The recorded build for Oil Trainer - Carbon Development is Rust network protocol 2635 and build 168909 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Oil Trainer - Carbon Development online, and how reliable is it?

Oil Trainer - Carbon Development was last seen 6 days 2 hours ago and is offline right now. It was up for 0 of 120 hours in the last 5 full days, 0% of the time. First seen by Rust Server History on 23 October 2026.

Where is Oil Trainer - Carbon Development located?

No region is published by Oil Trainer - Carbon Development. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 164.5.248.202:28115.

Wipe record

What is the wipe schedule on Oil Trainer - Carbon Development?

Its rhythm is not yet clear: too few of Oil Trainer - Carbon Development's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 9 days 7 hours ago.

Player counts

How does Oil Trainer - Carbon Development rank against other Rust servers?

The last seven days of player hours place Oil Trainer - Carbon Development at #15,310, among the top 69% of all ranked servers.

How busy is Oil Trainer - Carbon Development?

Oil Trainer - Carbon Development is offline at present, having last been seen 6 days 2 hours ago. The seven-day average for this entry is 0 players.

Rules and settings

What are the rules and settings on Oil Trainer - Carbon Development?

You will not find a gather rate in the name of Oil Trainer - Carbon Development. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Carbon. The anti-cheat VAC from Valve is active.

Which map does Oil Trainer - Carbon Development run?

The game generates the map on Oil Trainer - Carbon Development, which is procedural.

Joining the server

How do I join Oil Trainer - Carbon Development?

Press F1 in Rust to open the console, then enter client.connect 164.5.248.202:28115 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode This server runs standard Rust survival.
mp8
Max players Slot count: 8.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon, a plugin framework, runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.