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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 6,625Acc. 2026.6625

RUST Server

Rust server · in the archive since 27 October 2026

Online 164.152.122.86:28015 checked 11m ago

moddedoxide
To visit
Players now 0/ 30
0% full
7-day average0peak 1
Rank#6,625top 30%
Last wipe1d agoTue 27 Oct, 10:12 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 08:25 UTCAll times UTC.

The record of each wipe

  1. Tue 27 Oct 202607:37 UTC2d ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75109:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12k4k6k8k27 Oct28 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on RUST Server mean?

These tags from RUST Server, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): Slot count: 30; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include RUST Server?

The Rust Server History lists that feature RUST Server are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Server entry

Does RUST Server run smoothly?

Across the last 48 hours it averaged 100 server fps; the low was 74. As many as 117,740 entities were in the world: buildings, deployables and the rest. Memory use peaked at 3,055 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does RUST Server run?

The recorded build for RUST Server is Rust network protocol 2635 and build 168909 on Windows. The protocol must match to join, and Steam handles that update.

Is RUST Server online, and how reliable is it?

RUST Server is listed as online now. The uptime it reports puts the last restart at about 44 hours ago. It was up 96% of the time over the last 1 full day, 23 of 24 hours. First seen by Rust Server History on 27 October 2026.

Where is RUST Server located?

There is no region published by RUST Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 164.152.122.86:28015 as the address.

Wipe history

What is the wipe schedule on RUST Server?

The record holds too few of RUST Server's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 46 hours ago its current world was made.

Player record

How does RUST Server rank against other Rust servers?

The last seven days of player hours place RUST Server at #6,625, among the top 30% of all ranked servers.

How busy is RUST Server?

Of its 30 slots, RUST Server currently has 0 filled. A seven-day average of 0 players is recorded, with a peak of 1. Stored history puts the busiest hour of the past 48 at 11:00 UTC, averaging 1 players.

Rules, map

What are the rules and settings on RUST Server?

No gather rate is stated in the name of RUST Server. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. VAC from Valve is switched on.

Which map does RUST Server run?

Generated by the game at size 4,000 with seed 648252, the map on RUST Server is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.

Join record

How do I join RUST Server?

Press F1 in Rust to open the console, then enter client.connect 164.152.122.86:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp30
Max players Slot count: 30.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.