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Exhibit no. 15,478Acc. 2026.15478

RustServer_1720

Rust server · in the archive since 13 September 2026

Offline 163.44.98.96:28015 checked 40d ago

moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,478top 70%
Last wipe83d agoFri 7 Aug, 02:24 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on RustServer_1720 mean?

These tags from RustServer_1720, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2632 (Protocol): Your game must run protocol 2632 to join; cs160450 (Build): The game build is 160450; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include RustServer_1720?

The Rust Server History lists that feature RustServer_1720 are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does RustServer_1720 run?

On Linux, RustServer_1720 runs Rust network protocol 2632 and build 160450. Steam updates your game for you; joining needs the same protocol.

Is RustServer_1720 online, and how reliable is it?

Offline now, RustServer_1720 was last seen 40 days 12 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.

Where is RustServer_1720 located?

There is no region published by RustServer_1720. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 163.44.98.96:28015.

Wipe history

What is the wipe schedule on RustServer_1720?

The rhythm of RustServer_1720 cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 83 days 1 hours ago its current world was made.

Player record

How does RustServer_1720 rank against other Rust servers?

Over seven days of player hours, RustServer_1720 ranks #15,478, inside the top 70% of all ranked servers.

How busy is RustServer_1720?

The last sighting of RustServer_1720 in the live count was 40 days 12 hours ago; it is offline now.

Rules and settings

What are the rules and settings on RustServer_1720?

No gather rate is stated in the name of RustServer_1720. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gathering, building and raiding: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does RustServer_1720 run?

A procedural map of size 3,000 with seed 1756 is what RustServer_1720 runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join RustServer_1720?

Enter client.connect 163.44.98.96:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2632,gmrust,cs160450,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2632
Protocol Your game must run protocol 2632 to join.
cs160450
Build The game build is 160450.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.