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Exhibit no. 8,335Acc. 2026.8335
Nate/tyler
Rust server · in the archive since 25 October 2026
Online 163.245.195.73:26026 checked 11m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
25 Oct Now 25 Oct19:59
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 21:10 UTCAll times UTC.
The record of each wipe
-
Sun 25 Oct 202619:59 UTC4d ago
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Nate/tyler mean?
You can see the tags Nate/tyler publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): Slot count: 200; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include Nate/tyler?
These Rust Server History lists include Nate/tyler: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
The record
Does Nate/tyler run smoothly?
60 server fps on average over the last 48 hours, never below 51. As many as 31,443 entities were in the world: buildings, deployables and the rest. The highest memory use was 2,058 MB. Players feel lag when fps drop and the entity count climbs.
Which version of Rust does Nate/tyler run?
On Linux, Nate/tyler runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Nate/tyler online, and how reliable is it?
The live count shows Nate/tyler online right now. Going by its reported uptime, it restarted about 3 days 23 hours ago. Of 72 hours in the last 3 full days, 71 were up: 99% of the time. The first sighting by Rust Server History was on 25 October 2026.
Where is Nate/tyler located?
You will find no region published by Nate/tyler. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 163.245.195.73:26026.
Wipe log
What does wipe day look like on Nate/tyler?
2 players on average was the busiest its recent wipes drew. At 2 hours after the latest wipe, the crowd reached its peak.
What is the wipe schedule on Nate/tyler?
Its rhythm is not yet clear: too few of Nate/tyler's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 4 days 1 hours ago, the current world is what it runs now.
Player record
How does Nate/tyler rank against other Rust servers?
Player hours over the last seven days put Nate/tyler at #8,335: a place in the top 37% of all ranked servers.
How busy is Nate/tyler?
Against 200 slots, Nate/tyler records 0 players right now. Stored history gives a seven-day average of 0 players and a peak of 2. Stored history puts the busiest hour of the past 48 at 01:00 UTC, averaging 1 players.
Rules, map
What are the rules and settings on Nate/tyler?
You will not find a gather rate in the name of Nate/tyler. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is switched on.
Which map does Nate/tyler run?
Generated by the game at size 2,500 with seed 88451, the map on Nate/tyler is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.
How to join
How do I join Nate/tyler?
Press F1 in Rust to open the console, then enter client.connect 163.245.195.73:26026 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp200
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.