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Exhibit no. 7,110Acc. 2026.7110

Ruka_RustServer

Rust server · in the archive since 21 September 2026

Online 162.43.9.12:28015 checked 6m ago

moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak 2
Rank#7,110top 32%
Last wipe26d agoFri 2 Oct, 09:05 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 01:40 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202609:05 UTC26d ago
    Peak
    14
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 21 Sep 202605:11 UTC37d ago
    Peak
    2
    Crowd
    held half
    Lasted
    11.2 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

11.2 daysusual gapbetween real wipes
8wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctMon 21 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 14, 27 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75102:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k21 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Ruka_RustServer mean?

These tags from Ruka_RustServer, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Ruka_RustServer?

The Rust Server History lists that feature Ruka_RustServer are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Does Ruka_RustServer run smoothly?

Across the last 48 hours it averaged 75 server fps; the low was 48. As many as 156,327 entities were in the world: buildings, deployables and the rest. Memory use peaked at 6,022 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does Ruka_RustServer run?

On Linux, Ruka_RustServer runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.

Is Ruka_RustServer online, and how reliable is it?

At this moment Ruka_RustServer is online. The uptime it reports puts the last restart at about 5 days 17 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. The first sighting by Rust Server History was on 21 September 2026.

Where is Ruka_RustServer located?

There is no region published by Ruka_RustServer. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 162.43.9.12:28015 as the address.

Wipe history

What does wipe day look like on Ruka_RustServer?

At their busiest, its recent wipes drew an average of 8 players. 27 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe it stayed in 100% of its recent wipes.

What is the wipe schedule on Ruka_RustServer?

Its rhythm is not yet clear: too few of Ruka_RustServer's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 26 days 16 hours ago.

Population

How does Ruka_RustServer rank against other Rust servers?

The last seven days of player hours place Ruka_RustServer at #7,110, among the top 32% of all ranked servers.

How busy is Ruka_RustServer?

0 players are on Ruka_RustServer at present, from 50 slots. Stored history gives a seven-day average of 0 players and a peak of 2. Stored history puts the busiest hour of the past 48 at 16:00 UTC, averaging 1 players.

Rules and settings

What are the rules and settings on Ruka_RustServer?

No gather rate is stated in the name of Ruka_RustServer. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does Ruka_RustServer run?

A procedural map of size 5,000 with seed 981907749 is what Ruka_RustServer runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join Ruka_RustServer?

Enter client.connect 162.43.9.12:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.