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Exhibit no. 16,853Acc. 2026.16853
testserver
Rust server · in the archive since 13 September 2026
Offline 162.43.49.241:28015 checked 29d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on testserver mean?
You can see the tags testserver publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): Your game must run protocol 2633 to join; cs163207 (Build): Build number: 163207; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include testserver?
These Rust Server History lists include testserver: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server record
Which version of Rust does testserver run?
Rust network protocol 2633 and build 163207 is the build testserver runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is testserver online, and how reliable is it?
testserver was last seen 29 days 3 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 13 September 2026.
Where is testserver located?
There is no region published by testserver. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 162.43.49.241:28015.
Wipe log
What is the wipe schedule on testserver?
The rhythm of testserver cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 52 days 9 hours ago its current world was made.
Player counts
How does testserver rank against other Rust servers?
Player hours over the last seven days put testserver at #16,853: a place in the top 71% of all ranked servers.
How busy is testserver?
The last sighting of testserver in the live count was 29 days 3 hours ago; it is offline now.
Rules and settings
What are the rules and settings on testserver?
You will not find a gather rate in the name of testserver. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. The anti-cheat VAC from Valve is active.
Which map does testserver run?
A procedural map of size 5,000 with seed 2 is what testserver runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.
Joining the server
How do I join testserver?
Enter client.connect 162.43.49.241:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp20,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z
Game
gmrust
mp20
ts8
v2633
cs163207
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.