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Exhibit no. 13,485Acc. 2026.13485

NONNNNRust

Rust server · in the archive since 25 September 2026

Online 162.43.38.242:28015 checked 11m ago

moddedoxide
To visit
Players now 0/ 4
0% full
7-day average0peak 1
Rank#13,485top 60%
Last wipe13d agoFri 16 Oct, 14:44 UTC · no schedule published
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 19:15 UTCAll times UTC.

The record of each wipe

  1. Fri 16 Oct 202614:44 UTC13d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 25 Sep 202615:15 UTC34d ago
    Peak
    2
    Crowd
    halved by day 3
    Lasted
    21 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

21 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 3

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 7d 19hFri 6 Nov, 14:44 UTC
  3. 28d 19hFri 27 Nov, 14:44 UTC
  4. 34d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 16 OctFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k25 Sep2 Oct9 Oct15 Oct22 Oct29 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on NONNNNRust mean?

These tags from NONNNNRust, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): Slot count: 4; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include NONNNNRust?

The Rust Server History lists that feature NONNNNRust are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The record

Does NONNNNRust run smoothly?

Across the last 48 hours it averaged 224 server fps; the low was 158. As many as 49,808 entities were in the world: buildings, deployables and the rest. The highest memory use was 2,113 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does NONNNNRust run?

The recorded build for NONNNNRust is Rust network protocol 2635 and build 167781 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is NONNNNRust online, and how reliable is it?

NONNNNRust is listed as online now. About 2 days 7 hours ago is when it last restarted, judged by the uptime it reports. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. 25 September 2026 is when Rust Server History first saw it.

Where is NONNNNRust located?

You will find no region published by NONNNNRust. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 162.43.38.242:28015.

Wipe record

What does wipe day look like on NONNNNRust?

2 players on average was the busiest its recent wipes drew. On the latest wipe, 2 hours after the wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 3 the crowd fell to below half when it did not hold.

What is the wipe schedule on NONNNNRust?

The wipes on NONNNNRust follow a every 3 weeks on Friday at 14:44 UTC rhythm. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now dates from 13 days 4 hours ago.

Population

How does NONNNNRust rank against other Rust servers?

Player hours over the last seven days put NONNNNRust at #13,485: a place in the top 60% of all ranked servers.

How busy is NONNNNRust?

Against 4 slots, NONNNNRust records 0 players right now. Stored history gives a seven-day average of 0 players and a peak of 1.

Rules, map

What are the rules and settings on NONNNNRust?

The name of NONNNNRust carries no gather rate. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does NONNNNRust run?

Seed 5555, size 3,000: such is the procedural map NONNNNRust runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Join record

How do I join NONNNNRust?

Press F1 in Rust to open the console, then enter client.connect 162.43.38.242:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp4,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players Slot count: 4.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.