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Exhibit no. 15,358Acc. 2026.15358

K Server

Rust server · in the archive since 13 September 2026

Online 162.43.36.250:28015 checked 9m ago

moddedoxide
To visit
Players now 0/ 5
0% full
7-day average0peak –
Rank#15,358top 69%
Last wipe27d agoThu 1 Oct, 21:05 UTC · no schedule published
Next wipe7d 15hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 03:20 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202621:05 UTC FW27d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

2wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 15hThu 5 Nov, 19:00 UTCFW
  2. 35d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on K Server mean?

These tags from K Server, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): Slot count: 5; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include K Server?

The Rust Server History lists that feature K Server are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Does K Server run smoothly?

Across the last 48 hours it averaged 24 server fps; the low was 3. As many as 141,890 entities were in the world: buildings, deployables and the rest. Up to 5,399 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does K Server run?

Rust network protocol 2634 and build 166494 is the build K Server runs, on Linux. The protocol must match to join, and Steam handles that update.

Is K Server online, and how reliable is it?

At this moment K Server is online. About 2 hours ago is when it last restarted, judged by the uptime it reports. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is K Server located?

There is no region published by K Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 162.43.36.250:28015.

Wipe log

What does wipe day look like on K Server?

2 players on average was the busiest its recent wipes drew. 28 hours into the latest wipe the crowd peaked.

What is the wipe schedule on K Server?

Once a month K Server wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 27 days 6 hours ago.

Population

How does K Server rank against other Rust servers?

Over seven days of player hours, K Server ranks #15,358, inside the top 69% of all ranked servers.

How busy is K Server?

Of its 5 slots, K Server currently has 0 filled. The seven-day average for this entry is 0 players.

Rules, map

What are the rules and settings on K Server?

The name of K Server carries no gather rate. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does K Server run?

Generated by the game at size 4,500 with seed 12345, the map on K Server is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join K Server?

Press F1 in Rust to open the console, then enter client.connect 162.43.36.250:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players Slot count: 5.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166494
Build The game build is 166494.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.