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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 8,938Acc. 2026.8938

yoru test

Rust server · in the archive since 13 September 2026

Online 162.43.30.74:28015 checked 15m ago

moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak 1
Rank#8,938top 40%
Last wipe23d agoSun 4 Oct, 14:35 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 10:15 UTCAll times UTC.

The record of each wipe

  1. Sun 4 Oct 202614:35 UTC23d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 41 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on yoru test mean?

The game's server browser reads these tags published by yoru test: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include yoru test?

These Rust Server History lists include yoru test: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Does yoru test run smoothly?

117 server fps on average over the last 48 hours, never below 51. As many as 121,560 entities were in the world: buildings, deployables and the rest. The highest memory use was 3,416 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does yoru test run?

The recorded build for yoru test is Rust network protocol 2635 and build 168909 on Linux. The protocol must match to join, and Steam handles that update.

Is yoru test online, and how reliable is it?

yoru test is listed as online now. About 1 hours ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 121 were up: 72% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is yoru test located?

You will find no region published by yoru test. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 162.43.30.74:28015 as the address.

Wipe record

What does wipe day look like on yoru test?

An average peak of 1 players was drawn by its recent wipes. At 41 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on yoru test?

The record holds too few of yoru test's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 23 days 19 hours ago.

Player counts

How does yoru test rank against other Rust servers?

Player hours over the last seven days put yoru test at #8,938: a place in the top 40% of all ranked servers.

How busy is yoru test?

Of its 50 slots, yoru test currently has 0 filled. Stored history gives a seven-day average of 0 players and a peak of 1.

Rules and settings

What are the rules and settings on yoru test?

No gather rate is stated in the name of yoru test. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does yoru test run?

Generated by the game at size 4,500 with seed 2138400164, the map on yoru test is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.

How to join

How do I join yoru test?

Enter client.connect 162.43.30.74:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.