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Exhibit no. 5,076Acc. 2026.5076

Rust Server

Rust server · in the archive since 19 September 2026

Online 162.43.23.124:28015 checked 9m ago

moddedoxide
To visit
Players now 0/ 5
0% full
7-day average0peak 1
Rank#5,076top 23%
Last wipe26d agoFri 2 Oct, 18:19 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 02:25 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202614:13 UTC26d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sun 20 Sep 202611:38 UTC38d ago
    Peak
    1
    Crowd
    halved by day 10
    Lasted
    12.1 days
    Players before
    1
  3. Sat 19 Sep 202611:46 UTC39d ago
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.6 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 10

The first 48 hours of its last wipes

Fri 2 OctSun 20 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75103:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Rust Server mean?

The game's server browser reads these tags published by Rust Server: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): Slot count: 5; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Rust Server?

These Rust Server History lists include Rust Server: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Does Rust Server run smoothly?

142 server fps on average over the last 48 hours, never below 81. Buildings, deployables and everything else in the world came to as many as 73,058 entities. Memory use peaked at 2,780 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does Rust Server run?

Rust network protocol 2635 and build 168909 is the build Rust Server runs, on Linux. The protocol must match to join, and Steam handles that update.

Is Rust Server online, and how reliable is it?

The live count shows Rust Server online right now. Going by its reported uptime, it restarted about 4 days 1 hours ago. 166 of 168 hours, or 99% of the time, over the last 7 full days. First seen by Rust Server History on 19 September 2026.

Where is Rust Server located?

There is no region published by Rust Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 162.43.23.124:28015 as the address.

Wipe log

What does wipe day look like on Rust Server?

An average peak of 1 players was drawn by its recent wipes. 0 hours into the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 10 it fell below half in the wipes where it did not hold.

What is the wipe schedule on Rust Server?

No next wipe can be predicted: Rust Server wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 26 days 8 hours ago.

Player record

How does Rust Server rank against other Rust servers?

The last seven days of player hours place Rust Server at #5,076, among the top 23% of all ranked servers.

How busy is Rust Server?

0 players are on Rust Server at present, from 5 slots. The seven-day average stands at 0 players; the peak is 1. Stored history puts the busiest hour of the past 48 at 09:00 UTC, averaging 1 players.

Rules, map

What are the rules and settings on Rust Server?

You will not find a gather rate in the name of Rust Server. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does Rust Server run?

Generated by the game at size 3,500 with seed 1158176010, the map on Rust Server is procedural. One size and seed produce one map, which RustMaps can show you from this page.

Joining the server

How do I join Rust Server?

Press F1 in Rust to open the console, then enter client.connect 162.43.23.124:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players Slot count: 5.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.