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Exhibit no. 15,290Acc. 2026.15290

Uncle Sams vanilla 50% upkeep

Rust server · in the archive since 13 September 2026

Online 162.39.48.96:28015 checked 7m ago

moddedcarbon
To visit
Players now 0/ 500
0% full
7-day average0peak –
Rank#15,290top 69%
Last wipe28d agoThu 1 Oct, 18:51 UTC · no schedule published
Next wipe6d 19hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 23:05 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202618:51 UTC FW28d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 6d 19hThu 5 Nov, 19:00 UTCFW
  2. 34d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123400:0009:0019:0003:0012:0021:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040000:0009:0019:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Uncle Sams vanilla 50% upkeep mean?

You can see the tags Uncle Sams vanilla 50% upkeep publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp500 (Max players): Slot count: 500; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, runs on this server. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Uncle Sams vanilla 50% upkeep?

These Rust Server History lists include Uncle Sams vanilla 50% upkeep: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server record

Does Uncle Sams vanilla 50% upkeep run smoothly?

232 server fps on average over the last 48 hours, never below 102. Buildings, deployables and everything else in the world came to as many as 102,660 entities. Up to 3,677 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does Uncle Sams vanilla 50% upkeep run?

The recorded build for Uncle Sams vanilla 50% upkeep is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you; joining needs the same protocol.

Is Uncle Sams vanilla 50% upkeep online, and how reliable is it?

Uncle Sams vanilla 50% upkeep is listed as online now. About 11 hours ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. First seen by Rust Server History on 13 September 2026.

Where is Uncle Sams vanilla 50% upkeep located?

You will find no region published by Uncle Sams vanilla 50% upkeep. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 162.39.48.96:28015.

Wipe record

What does wipe day look like on Uncle Sams vanilla 50% upkeep?

At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 6 hours after the wipe, the crowd peaked.

What is the wipe schedule on Uncle Sams vanilla 50% upkeep?

Once a month Uncle Sams vanilla 50% upkeep wipes, with the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. Made 28 days 4 hours ago, the current world is what it runs now.

Population

How does Uncle Sams vanilla 50% upkeep rank against other Rust servers?

Player hours over the last seven days put Uncle Sams vanilla 50% upkeep at #15,290: a place in the top 69% of all ranked servers.

How busy is Uncle Sams vanilla 50% upkeep?

Of its 500 slots, Uncle Sams vanilla 50% upkeep currently has 0 filled. Stored history gives a seven-day average of 0 players.

Rules and settings

What are the rules and settings on Uncle Sams vanilla 50% upkeep?

You will not find a gather rate in the name of Uncle Sams vanilla 50% upkeep. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. VAC from Valve is switched on.

Which map does Uncle Sams vanilla 50% upkeep run?

Seed 2128199742, size 4,250: such is the procedural map Uncle Sams vanilla 50% upkeep runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join Uncle Sams vanilla 50% upkeep?

Enter client.connect 162.39.48.96:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://unclesamsgaming.com/ is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode This server runs standard Rust survival.
mp500
Max players Slot count: 500.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build number: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon, a plugin framework, runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.