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Exhibit no. 15,349Acc. 2026.15349

ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD

Rust server · in the archive since 13 October 2026

Online 162.248.92.23:28015 checked 11m ago

1000x moddedoxide
To visit
Players now 0/ 1337
0% full
7-day average0peak –
Rank#15,349top 69%
Last wipe15d agoTue 13 Oct, 23:52 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 00:05 UTCAll times UTC.

The record of each wipe

  1. Tue 13 Oct 202623:52 UTC15d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123401:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040001:0010:0019:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD mean?

These tags from ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp1337 (Max players): Slot count: 1,337; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^i (Battlefield): High rates and kits drive fast PvP here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD?

These Rust Server History lists include ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD: Rust servers: gather rate above 10x, Modded Rust servers: the record and Rust battlefield servers. These filters on the server list bring it up: Type: Modded; Server tag: Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.

Server record

Does ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD run smoothly?

Across the last 48 hours it averaged 231 server fps; the low was 220. As many as 1,794 entities were in the world: buildings, deployables and the rest. The highest memory use was 731 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD run?

On Linux, ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD runs Rust network protocol 2635 and build 167781. The protocol must match to join, and Steam handles that update.

Is ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD online, and how reliable is it?

The live count shows ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD online right now. About 6 days 3 hours ago is when it last restarted, judged by the uptime it reports. 144 of 168 hours, or 86% of the time, over the last 7 full days. 13 October 2026 is when Rust Server History first saw it.

Where is ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD located?

You will find no region published by ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 162.248.92.23:28015.

Wipe history

What does wipe day look like on ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD?

0 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD?

Its rhythm is not yet clear: too few of ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 15 days ago its current world was made.

Population

How does ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD rank against other Rust servers?

Player hours over the last seven days put ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD at #15,349: a place in the top 69% of all ranked servers.

How busy is ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD?

Against 1,337 slots, ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD records 0 players right now. An average of 0 players is recorded across the last seven days.

Rules, map

What are the rules and settings on ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD?

1000x gathering is what the name of ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD records. No group may exceed 8 players, the default set by the game. Recorded as battlefield, with this note: fast PvP with high rates and kits. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. VAC from Valve is switched on.

Which map does ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD run?

Seed 1337, size 1,024: such is the procedural map ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map. Under map name, the entry reads: CraggyIsland.

Join record

How do I join ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD?

Enter client.connect 162.248.92.23:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1337,ptrak,$r?,v2635,^i,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp1337
Max players Slot count: 1,337.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol Your game must run protocol 2635 to join.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Gameplay

^i
Battlefield High rates and kits drive fast PvP here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.