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Exhibit no. 15,349Acc. 2026.15349

Spooknet Skunk Werks

Rust server · in the archive since 28 September 2026

Offline 162.203.115.22:28015 checked 3d ago

moddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,349top 69%
Last wipe26d agoFri 2 Oct, 16:20 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 25 Oct 2026, 07:30 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202616:20 UTC26d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Tue 29 Sep 202620:22 UTC29d ago
    Peak
    1
    Crowd
    held half
    Lasted
    2.8 days
    Players before
    0
  3. Mon 28 Sep 202619:36 UTC30d ago
    Peak
    2
    Crowd
    –
    Lasted
    1 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.9 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctTue 29 SepMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Spooknet Skunk Werks mean?

These tags from Spooknet Skunk Werks, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Spooknet Skunk Werks?

The Rust Server History lists that feature Spooknet Skunk Werks are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Which version of Rust does Spooknet Skunk Werks run?

On Linux, Spooknet Skunk Werks runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Spooknet Skunk Werks online, and how reliable is it?

Offline now, Spooknet Skunk Werks was last seen 3 days 18 hours ago. 80 of 168 hours, or 48% of the time, over the last 7 full days. The first sighting by Rust Server History was on 28 September 2026.

Where is Spooknet Skunk Werks located?

You will find no region published by Spooknet Skunk Werks. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 162.203.115.22:28015.

Wipe log

What does wipe day look like on Spooknet Skunk Werks?

1 players on average was the busiest its recent wipes drew. At 0 hours after the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Spooknet Skunk Werks?

No next wipe can be predicted: Spooknet Skunk Werks wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 26 days 9 hours ago.

Population

How does Spooknet Skunk Werks rank against other Rust servers?

Player hours over the last seven days put Spooknet Skunk Werks at #15,349: a place in the top 69% of all ranked servers.

How busy is Spooknet Skunk Werks?

No current count exists for Spooknet Skunk Werks; it was last seen 3 days 18 hours ago. An average of 0 players is recorded across the last seven days.

Rules, map

What are the rules and settings on Spooknet Skunk Werks?

You will not find a gather rate in the name of Spooknet Skunk Werks. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. VAC from Valve is switched on.

Which map does Spooknet Skunk Werks run?

Generated by the game, the map on Spooknet Skunk Werks is procedural.

Join record

How do I join Spooknet Skunk Werks?

Press F1 in Rust to open the console, then enter client.connect 162.203.115.22:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.