The server's own banner, as it publishes it
Exhibit no. 15,903Acc. 2026.15903
Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP
Rust server, EU · in the archive since 13 September 2026
Offline EU 162.19.94.146:26015 checked 26d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Last seen 17 Sep17:56 1 Oct17:52 · FW 29 Oct17:52 5 Nov19:00 · FW 12 Nov17:52 26 Nov17:52 3 Dec19:00 · FW 10 Dec17:52
a wipe on recordthe monthly force wipeexpectedlast seen, 2 Oct 2026, 13:11 UTCAll times UTC.
The record of each wipe
-
Thu 1 Oct 202617:52 UTC FW27d ago
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 17 Sep 202617:56 UTC41d ago
- Peak
- 8
- Crowd
- halved by day 12
- Lasted
- 14 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
from its schedule tag
Next wipe Thursday 29 October, 17:52 UTC, in 5h. Its biweekly schedule tag · low confidence
Coming wipes
- 5hThu 29 Oct, 17:52 UTC
- 7d 6hThu 5 Nov, 19:00 UTCFW
- 14d 5hThu 12 Nov, 17:52 UTC
- 28d 5hThu 26 Nov, 17:52 UTC
- 35d 6hThu 3 Dec, 19:00 UTCFW
- 42d 5hThu 10 Dec, 17:52 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 86% in EU, and #202 of the solo servers (top 91%). Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
Who runs Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP?
Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP and 1 other server we track share a rocktorockets.com hostname, so the same operator most likely runs them.
What do the server tags on Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP mean?
The game's server browser reads these tags published by Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP: gmvanilla (Game mode): This server runs vanilla survival; mp50 (Max players): Slot count: 50; ts1 (Group limit): A team may hold no more than 1; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; EU (Europe): The server browser lists it under Europe. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP?
The Rust Server History lists that feature Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP are: European Rust servers, Rust community servers, Solo Rust servers, on record and The vanilla Rust servers on record. These filters on the server list bring it up: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: Solo; Wipe schedule: Every two weeks.
The record
Which version of Rust does Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP run?
The recorded build for Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP is Rust network protocol 2634 and build 166494 on Linux. The protocol must match to join, and Steam handles that update.
Is Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP online, and how reliable is it?
The record shows Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP offline at this moment, last seen 26 days 23 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 13 September 2026.
Where is Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP located?
In Europe, Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP lists itself with its EU tag. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 162.19.94.146:26015.
Wipe record
What does wipe day look like on Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP?
4 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 12 the crowd fell to below half when it did not hold.
What is the wipe schedule on Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP?
The prediction follows its tag, as too few of Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP's wipes are on record to confirm its schedule. On Thursday 29 October at 17:52 UTC its next wipe is due. 27 days 18 hours ago its current world was made. The tags list a wipe schedule of every two weeks.
Player counts
How does Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP rank against other Rust servers?
Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP takes #2,480 in Europe on seven-day player hours, with #15,903 overall and a place in the top 70% of all ranked servers. Ranked against other solo servers, it stands at #202.
How busy is Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP?
The last sighting of Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP in the live count was 26 days 23 hours ago; it is offline now.
Rules, map
What are the rules and settings on Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP?
The name of Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP carries no gather rate. Teams are not permitted; the server is solo. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The Community section of the server browser carries it. Plugins in use: Oxide. The server applies the label vanilla: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. VAC from Valve is switched on.
Which map does Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP run?
A procedural map of size 4,250 with seed 1583848389 is what Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.
How to join
How do I join Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP?
Press F1 in Rust to open the console, then enter client.connect 162.19.94.146:26015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. You will find its website at https://discord.com/invite/cHyUrcbxKQ.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2634,^b,^v,EU,gmvanilla,cs166494,ts1,^o
Game
gmvanilla
mp50
ts1
v2634
cs166494
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Mods and access
^o
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.